Nomopoly
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- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
[Taking it in the context he meant it as though - what with the factory and all, wouldn't you translate that to mean what every other person on this forum thinks it means? i.e. pretty lady *coughcough* ...distracting... player.]
she/her | formerly known as ross_varn | exiled for the good of the f.e.l.c.
Stay Puft makes his move for Thursday. He rolls a +2 and moves forward to Public Space 10, "Dimensional Warp." He noms square 10 and lays the usual marshmallow waste.
Ross_Varn rolls a 3 and moves forward to Space 8, where he fights a disgusting Marshmallow Waste monster. Ross_Varn rolls 6+5 to the Waste's 5+8, losing and taking a nom of damage. He has 4/5 noms remaining.
Rule vetoed. I like it, but I'd need more specifics about where the UFOs appear on the board, how they "wander," and what it means to "try" to pick up players. Dr. Vlad's turn ends immediately.
OneEye589 calls dibs on the $10 in square 13 and takes it, bringing him up to $99. He then moves back to square 11, "Gummi Smurfs," owned by Elmagnifico. Here he defeats a gummi smurf, 7+5+1 to 6+1, and gains a maximum health nom for 5/7 health.
Approved as rule 83. Ross_Varn has failed to post his turn in the third person, and so Bizarro Lawyer springs into action and fines him ten negative dollars! Bizarro Lawyer now has -$10, while Ross_Varn is left with $226.Ross_Varn wrote:-Modification- Public spaces can now be pillaged. Once pillaged, they turn to wilderness. Public spaces have a defense of 5 and can attack with 1d6 skill, times a multiplier- 1-10 = x1, 11-20 = x2, 21-30 = x3, etc.
I will roll and move forward to the result, [EDIT:] attacking anything if I land on a wilderness space. If I defeat an enemy, I will gain another health nom.[/I]
Ross_Varn rolls a 3 and moves forward to Space 8, where he fights a disgusting Marshmallow Waste monster. Ross_Varn rolls 6+5 to the Waste's 5+8, losing and taking a nom of damage. He has 4/5 noms remaining.
Approved as rule 84. Bizarro Lawyer fines Tzan -$10, bringing his total up to $176. Tzan spends $29 to build Cutleries Too, which sells +2 Butter Battle Knives for $5, and receives a fourth set of legal documents. He has $147 remaining.Tzan wrote:Wearing: a Green hazard bandanna
Rule
When a player tries to "Raise a property" the construction equipment required to do this is very expensive to rent. The attacking player must pay the space number plus the cost of improvements to the equipment rental company. Example: space 12 with a shop, rental cost 22. The money spent is placed on Tzan's Treasure.
Stay on space 19
Build a Shop called "Cutleries Too" it sells +2 Butter Battle Knives
They currently sell for $5.
Shop cost: $29
Dr. Vlad joins the game and receives $200. His token is a pair of shoes. Blitzen spots the apostrophe in "UFO's," moves to GO (now that she's an entity), and attacks. She flips a heads, and Dr. Vlad is reduced to 4/5 noms of health.Dr. Vlad wrote:Wearing: Red fedora.
Dr. Vlad proposes that UFO's wander the board trying to pick up players and steal 2d20 money.
Rule vetoed. I like it, but I'd need more specifics about where the UFOs appear on the board, how they "wander," and what it means to "try" to pick up players. Dr. Vlad's turn ends immediately.
Approved as rule 85. Space 13 is now The Gate to the Marshmallow Wasteland. (However there was a copy-pasting error regarding the sign on the Jurassic Park gate and the letters in the bottom half got reversed.) Note that the "Kie" added in rule 85 is not the same as the "key" described in rule 82.OneEye589 wrote:OneEye589 is wearing a leotard.
OneEye589 proposes the rule that Space 13 is The Gate to the Marshmallow Wasteland [preferably a picture of the gate from Jurassic Park, as that gate is the best gate of all]. This space can only be passed by paying a toll of $20 to the Gatekeeper or receiving a Kie from the Kiemaster. The Stay Puft Marshmallow Man is able to pass the gate from square 13 to square 14, but he is not able to pass the gate from square 13 back to square 12.
OneEye589 calls DIBS ON THE MONEY IN SQUARE 13.
He moves back to square 11, gaining one max health nom if he wins the combat, and ends his turn.
OneEye589 calls dibs on the $10 in square 13 and takes it, bringing him up to $99. He then moves back to square 11, "Gummi Smurfs," owned by Elmagnifico. Here he defeats a gummi smurf, 7+5+1 to 6+1, and gains a maximum health nom for 5/7 health.
Stay Puft noms everything "worth noting on the square he lands on until nothing remains," which I decided included players' dead bodies. (I thought about including Stay Puft and having him nom himself, but I decided against it.)OneEye589 wrote:[Also, wouldn't Jophy technically still be on Square 14 with the Marshmallow Man? The rules say everything is nommed by him, which is the same wording used in the Combat section, the player just is automatically nommed. At least that's how I read it.]
- Magic Soap
- Playmobil
- Posts: 1654
- Joined: Wed Aug 19, 2009 1:19 pm
- Location: 1 Nautical Mile from Imhotep and Lord Scotland
- Contact:
Let's think. A Pr()n Faktory, what else would it do? Guys, I seriously don't get what's so funny.OneEye589 wrote:[Yea, that's what I was laughing at Stubby.
I only laugh at grammar if it makes some really hilarious meaning because of misspelling or bad wording. I laugh at words that don't exist (or in this case exist in an even funnier form) because that can be even more hilarious.]
Pr()n, both sexually orientated and in this txt spelling including an emoticon of a lady's parts ()!
[We're talking about "seduct." The word you were thinking of was "seduce." Seduct is on Urban Dictionary as a mix between seduce and abduct as Rayhawk showed. That's why I found it funny. Now it's not funny anymore.
EDIT: And the fact that you emphasized it was funny to me.]
EDIT: And the fact that you emphasized it was funny to me.]
Last edited by OneEye589 on Fri Jan 29, 2010 2:12 pm, edited 1 time in total.
- Magic Soap
- Playmobil
- Posts: 1654
- Joined: Wed Aug 19, 2009 1:19 pm
- Location: 1 Nautical Mile from Imhotep and Lord Scotland
- Contact:
- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
Wearing: A cult on my head.
Modification: Traps can now be set on conquered squares. Traps roll 2d6 skill against anything that lands on it.
I will continue to fight the monster, rehealing a nom if I beat it.
Modification: Traps can now be set on conquered squares. Traps roll 2d6 skill against anything that lands on it.
I will continue to fight the monster, rehealing a nom if I beat it.
Last edited by RagnarokRose on Sat Jan 30, 2010 4:37 pm, edited 2 times in total.
she/her | formerly known as ross_varn | exiled for the good of the f.e.l.c.

