FTL

For all those games that happen to not be BrikWars

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Re: FTL

Postby Apollyon » Wed Feb 27, 2013 8:12 am

Only Slug A and B left now here...
Completing the game with the Engi B cruiser was not as difficult as i had expected. After two failed attempts i made it in the third. And finally unlocked the Slug cruiser.
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Re: FTL

Postby Apollyon » Wed Feb 27, 2013 8:14 am

Scratch wrote:I haven't played in a couple months, but the game is so awesome I am naming my SHIP's main cannon the Glaive Beam.


From now on no SHIP will be complete without main+sub system stations of FTL!
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Re: FTL

Postby Silverdream » Wed Feb 27, 2013 1:05 pm

Apollyon wrote:
Scratch wrote:I haven't played in a couple months, but the game is so awesome I am naming my SHIP's main cannon the Glaive Beam.


From now on no SHIP will be complete without main+sub system stations of FTL!


It probably wouldn't be too hard to build an Engi Cruiser actually.
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Re: FTL

Postby Scratch » Wed Feb 27, 2013 5:52 pm

I have just jumped back in, mainly because of this thread, and I have come up with a new stylistic flair, if a ship is down to 1 hull with shields down, target their piloting with your weakest weapon, I call this "The Mercy Kill" or "The Execution" depending on the situation. I think of it as putting a pistol to the head of a crippled enemy, but in SPAAAAACE.
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Re: FTL

Postby Silverdream » Fri Mar 01, 2013 10:35 pm

Finally killed the flagship. Glaive beam is the shit, and the Zoltan cruiser is my new favourite.
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Re: FTL

Postby samuelzz10 » Sat Mar 02, 2013 12:26 am

I once made it to the capital ship after a lunch break, but I didn't realise I had turned off the auto fire by accident. Needless to say, I haven't attempted to beat the game again.
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Re: FTL

Postby IVhorseman » Tue Mar 05, 2013 2:36 am

Autofire is for chumps unless it's Heavy Ion Blast II
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Re: FTL

Postby Scratch » Tue May 21, 2013 8:43 pm

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