In the Cold North - Forum RPG
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Re: In the Cold North - Forum RPG
Ok, retconned. You can try something else if you want.
- IVhorseman
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Re: In the Cold North - Forum RPG
Nope. I reach for it, realize my mistake, and swear loudly.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
The goblin reaches the other door and runs into the next room.
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Re: In the Cold North - Forum RPG
I draw my longsword and charge headlong into the darkness.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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Re: In the Cold North - Forum RPG
I charge in after. "WAIT GERALD!" I light a Lantern and draw my sword.
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Re: In the Cold North - Forum RPG
Gerald charges forward and through the other door, followed by Saucix. They come into a corridor that leads off to the left. The goblin is running down the left side of the corridor. At the end of the corridor are two doors; one on the left wall and one at the very end.
Like this:
Like this:
Spoiler
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Re: In the Cold North - Forum RPG
Adarim
I follow behind, and loose an arrow if I can get into that second room in time.
I follow behind, and loose an arrow if I can get into that second room in time.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
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Re: In the Cold North - Forum RPG
Saucix
Charge and Stab the goblin before it can escape!
Charge and Stab the goblin before it can escape!
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Re: In the Cold North - Forum RPG
I cast protection from evil, draw my mace, and move to slightly behind the rest of the party, and out of sight.
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- Quantumsurfer
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Re: In the Cold North - Forum RPG
I bring up the rear, moving more slowly and keeping as much to the darkness as possible.
My intent is to remain fairly hidden but relatively close to the group.
My intent is to remain fairly hidden but relatively close to the group.
- IVhorseman
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Re: In the Cold North - Forum RPG
"Now we're on the same page!" I run down the goblin, and chase it into the next room if need be.Silverdream wrote:Saucix
Charge and Stab the goblin before it can escape!
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
Adarim rolled Initiative 10+0
Saucix rolled Initiative 2+1
Gerald rolled Initiative 14+0
Goblin rolled Initiative 2+1 (Rolled again, the goblin wins the tie against Saucix)
Gerald catches up with the goblin and attacks it from behind.
Rolled Melee 1+2 vs. AC
Gerald makes a clumsy swing that brings him off balance. He stumbles into the middle of the corridor, where a trap door opens under his feet! He falls ten feet towards a set of sharp spikes. Fortunately he lands on the corpse of an already impaled goblin, which shields him somewhat. 1 damage
Drawing an arrow, Adarim follows into the corridor, and fires at the goblin in the nick of time.
Rolled 17+1 vs. AC, rolled 5 damage
The arrow hits the goblin in the back of the neck, and it drops to its knees, coughs, and falls over dead.
Saucix halts halfways through the corridor, somewhat disturbed by the trapdoor that opened right next to him.
Nisos concentrates, and his elven powers create a protective aura around him. He draws his mace and moves into the first room, followed by Gregor.
Situation:
Saucix: 6/8 HP
Gerald: 6/8 HP, in pit trap
Gregor: 1/6 HP
Nisos: 1/1 HP, has Protection from Evil
Adarim: 1/7 HP
Saucix rolled Initiative 2+1
Gerald rolled Initiative 14+0
Goblin rolled Initiative 2+1 (Rolled again, the goblin wins the tie against Saucix)
Gerald catches up with the goblin and attacks it from behind.
Rolled Melee 1+2 vs. AC
Gerald makes a clumsy swing that brings him off balance. He stumbles into the middle of the corridor, where a trap door opens under his feet! He falls ten feet towards a set of sharp spikes. Fortunately he lands on the corpse of an already impaled goblin, which shields him somewhat. 1 damage
Drawing an arrow, Adarim follows into the corridor, and fires at the goblin in the nick of time.
Rolled 17+1 vs. AC, rolled 5 damage
The arrow hits the goblin in the back of the neck, and it drops to its knees, coughs, and falls over dead.
Saucix halts halfways through the corridor, somewhat disturbed by the trapdoor that opened right next to him.
Nisos concentrates, and his elven powers create a protective aura around him. He draws his mace and moves into the first room, followed by Gregor.
Situation:
Spoiler
Show
Saucix: 6/8 HP
Gerald: 6/8 HP, in pit trap
Gregor: 1/6 HP
Nisos: 1/1 HP, has Protection from Evil
Adarim: 1/7 HP
- Silverdream
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Re: In the Cold North - Forum RPG
"Gerald! Are you alright?"
If he yells back I will get out my rope.
If he yells back I will get out my rope.
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Re: In the Cold North - Forum RPG
Adarim
Look cautiously for traps. call them out if I find any.
Look cautiously for traps. call them out if I find any.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
Re: In the Cold North - Forum RPG
How do you look for traps?