In the Cold North - Forum RPG
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Re: In the Cold North - Forum RPG
I suck at magic detection, I guess. Logan should tackle Gerald out of the way, and then I will fire my missile at the skeleton now that Gerald is out of the way. Logan should defend and I will get behind whatever formation we set up.
The only unflawed system is Lego System.
Zupponn wrote:All you have to do is flatten his head.Colette wrote:You're free to make your own map from scratch, however.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
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Re: In the Cold North - Forum RPG
I'm going to draw my sword and defend myself from any attacking skeletons. If I'm not being attacked, I'm going to defend another party member.
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Re: In the Cold North - Forum RPG
Logan hurls himself forward and knocks Gerald out of harm's way. Nisos throws his magic missile at the attacking skeleton.
Rolled Spell 5+4 vs Reflex
The missile misses the skeleton and hits the wall.
With Gerald out of the way, the four skeletons attack Logan. The quick mink dodges most of them easily, but one skeleton locks its jaws around Logan's thigh, drawing blood.
Situation:
Rolled Spell 5+4 vs Reflex
The missile misses the skeleton and hits the wall.
With Gerald out of the way, the four skeletons attack Logan. The quick mink dodges most of them easily, but one skeleton locks its jaws around Logan's thigh, drawing blood.
Situation:
Spoiler
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Saucix: 8/8 HP, spells and prayers left: Cure Light Wounds
Gerald: 3/8 HP
Gregor: 3/6 HP
Nisos: 1/1 HP, spells left: Charm Person, Protection from Evil
Adarim: 6/7 HP
Logan: Wounded
Opposition:
4 snake-headed skeletons, one wearing two strange bracelets
Gerald: 3/8 HP
Gregor: 3/6 HP
Nisos: 1/1 HP, spells left: Charm Person, Protection from Evil
Adarim: 6/7 HP
Logan: Wounded
Opposition:
4 snake-headed skeletons, one wearing two strange bracelets
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Re: In the Cold North - Forum RPG
Assist Logan by pulling the biting skeleton off and throwing it into the cave wall.
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Re: In the Cold North - Forum RPG
HULK SMASH engage fight mode. Engage closest skeletons, protect casters.
A healing would be nice, but I'd wait until I actually get knocked out.
If someone wants to focus on the bracelet one while I do my best to just make sure the rest of us don't get killed, that'd be neat.
A healing would be nice, but I'd wait until I actually get knocked out.
If someone wants to focus on the bracelet one while I do my best to just make sure the rest of us don't get killed, that'd be neat.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
I will stay back, Logan should bite the bracelet off of that skeleton, then try to disengage from the one that's biting him and lash out with his limbs.
The only unflawed system is Lego System.
Zupponn wrote:All you have to do is flatten his head.Colette wrote:You're free to make your own map from scratch, however.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
Re: In the Cold North - Forum RPG
Bash them with my shield.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
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Re: In the Cold North - Forum RPG
I hear that swords are pointier and do more damage than shields, but that's just a rumor.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
They are skeletons. They should be fragile against stuff like shields. I could always follow up with a sword attack.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
Re: In the Cold North - Forum RPG
Gregor backs away from the fight taking a defensive stance.
Saucix rushes in to grab the skeleton biting Logan.
Rolled Melee 10+1 vs AC
He can't get a good grip on the bony monstrosity.
Gerald draws his sword and gets into the fight.
Rolled Melee 6+2+1 vs AC
He misses the skeletons, but tries to get back to the doorway to protect the rest of the party.
Logan tries to shake off the skeleton biting him. He bashes it against the wall but its bite holds firm.
Adarim goes for a shield bash against the same skeleton.
Rolled Melee 16+1 vs. AC, rolled 3 damage
The bruised skeleton is caught between the wall and Adarim's shield, and is smashed to pieces.
Another skeleton attacks Logan, but the mink bolts out of the way. One skeleton bites Gerald, but its teeth crack on his thick armor. The last one bites Adarim in the arm, and draws blood! 2 damage
Situation:
Saucix rushes in to grab the skeleton biting Logan.
Rolled Melee 10+1 vs AC
He can't get a good grip on the bony monstrosity.
Gerald draws his sword and gets into the fight.
Rolled Melee 6+2+1 vs AC
He misses the skeletons, but tries to get back to the doorway to protect the rest of the party.
Logan tries to shake off the skeleton biting him. He bashes it against the wall but its bite holds firm.
Adarim goes for a shield bash against the same skeleton.
Rolled Melee 16+1 vs. AC, rolled 3 damage
The bruised skeleton is caught between the wall and Adarim's shield, and is smashed to pieces.
Another skeleton attacks Logan, but the mink bolts out of the way. One skeleton bites Gerald, but its teeth crack on his thick armor. The last one bites Adarim in the arm, and draws blood! 2 damage
Situation:
Spoiler
Show
Saucix: 8/8 HP, spells and prayers left: Cure Light Wounds
Gerald: 3/8 HP
Gregor: 3/6 HP
Nisos: 1/1 HP, spells left: Charm Person, Protection from Evil
Adarim: 4/7 HP
Logan: Wounded
Opposition:
3 snake-headed skeletons, one wearing two strange bracelets
Gerald: 3/8 HP
Gregor: 3/6 HP
Nisos: 1/1 HP, spells left: Charm Person, Protection from Evil
Adarim: 4/7 HP
Logan: Wounded
Opposition:
3 snake-headed skeletons, one wearing two strange bracelets
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Re: In the Cold North - Forum RPG
I will try to smash that Skeleton biting Logan with my sword.
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Re: In the Cold North - Forum RPG
Nobody bites me and gets away with it! Off with his head!
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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Re: In the Cold North - Forum RPG
I will coordinate my attacks with our tank but will fight very defensively, taking no chances.
Re: In the Cold North - Forum RPG
So what were you saying about shields?
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
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Re: In the Cold North - Forum RPG
A sword would still probably do more damage with the same roll, but dead is dead so I'm not complaining.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.