An original Fabletop RPG setting thought up mostly by Scratch and Silverdream, the Scratchiverse is a post-WWII fantasy world filled with cult vampires, zombie nazis, mecha, and malevolent gazebos. The whole mess is divided between two superpowers, led by the magnificently bastardly King Scratchian and his rival, Queen Screechian. Also the Attack on Titan characters all wound up there somehow, but that's mostly my fault. Here are the campaigns we've had in the Scratchiverse so far.
It now has a wiki, though it's far from complete.
Vami IV wrote:
Although a world better than Silva's map, this is still a WIP map.
The Campaigns, in rough in-universe chronological order:
The Ancient Scratchiverse
Session One: On the edge of the ancient Mediterranean, Legionnaires Scratchios and Vamitius and pun philosopher Demonax fight off a horde of bearded barbarians by shaving them. Vamitius learns that his entire family has been enslaved on Slavery Island, and resolves to free them.
Session Two: The party boards a ship despite having no idea how to sail, or where Slavery Island is. They run across some sirens who compel Vamitius to dance, but Scratchios manages to get directions from them and recruit one siren, Adele, to the party. Then they ruin their boat by ramming it into some pirates and cutting it in half to prevent the pirates from boarding. Fortunately, Jason arrives and rescues them from their half of a ship.
The Modern Scratchiverse
The Bear Wars - Rise of the King
(Note: This adventure was the first one IRL)
Session One: The party starts a couple bar fights, recruits a small army of drunks, and heads off to kill a witch. They somehow end up fighting ninjas, vampires, old men, punks, gazebos, and a pizza delivery dwarf in order to reach the witch. Levi gets turned into a sparkly vampire, and Scratchian ends up leading an army of punks.
Session Two: The party investigates a string of bear attacks, and meets up with a group of ex-Nazis who give Scratchian a panzer and vow to fight alongside him. Vampire!Levi kills his own mother by accident, and discovers that the king has started the bear attacks with the goal of making a rip-off of Attack on Titan. Scratchian kills the king by lighting his own farts, Levi gets back together with Eren, and the land thrives under a new and far more benevolent ruler. However, peace is threatened by the evil Piltogg scientist Klaus Barbie, and the newly anointed mechsuit-driving King Scratchian forges an alliance with another ex-Nazi to track him down...
Session Three: With the aid of narcissistic professor Gregory, King Scratchian and Levi infiltrate Klaus Barbie's fortress, only to run into a pack of cleaning spiders, which Gregory defeats with the hitherto unknown tactic of diplomacy. The party confronts the evil Klaus Barbie, only for their Piltogg informer to switch sides. However, it turns out that King Scratchian was prepared for this all along...
Session Three Continued: King Scratchian detonates the bomb he planted inside the Piltogg, and he and his troops make short work of Klaus Barbie and his ubermenschen. Scratchian meets Queen Screechian, the ruler of the island, and their respective mecha conceive a child.
The Reign of the Catpire
The fall of King Scratchian: A punk party spirals wildly out of control and inadvertently allows a vampire cult to take over the world, killing King Scratchian and turning almost everyone else into vampires. Also Scratch loses three characters in a row.
Tales of the Vampire Stabbing Red People's Brigade
Session One: In the underground cities that hold the remnants of humanity, veteran soldier Ginjack and Russian firefighter Zhuko enlist in the army to see the surface one last time. Zhuko inspires the rest of the recruits to join his badass Vampire Stabbing Red People's Brigade, and they are assigned a top-secret mission.
Session Two: Traveling through the city to a military base, Zhuko and Ginjack fight off an attack by ninja vampires with the help of drunken cossack Georg and paladin Vami the Fourth. They arrive at the base, which turns out to be Humanity's last battleship, the S.S. Argent Reverie. With the aid of Ginjack's old commander Old No-Arms, they embark on a mission that may win the war: Recover King Scratchian's body and restore him to health. Their first step: distract the Catpire by bringing Klaus Barbie back to life as a zombie. However, it seems that they'll have to face some old enemies first...
Session Three: The Vampire Stabbing Red People's Brigade brings Zombie Klaus Barbie back from the dead, and he predictably tries to zombify them. They escape, but at terrible cost: Old No-Arms is infected and kills himself rather than be turned into a Piltogg zombie. But hey, at least Scratch's character got his hands on a tank... again... While sailing towards King Scratchian's former castle, they are attacked by Vampirates and a deadly Kraken. Vami the Fourth becomes the new OTC-wielding Davy Jones, and Zhuko acquires the power of Geass. The final battle approaches...
Session Four: Joined by a friendly ghost and a flamboyant researcher, the party storms King Scratchian's castle and fights its way through vampires and guard robots. Rocky Balboa duels Zhuko to see whose political ideals are superior, and ends up conceding to him. The group enters the castle's throne room and confronts Levi, who serves the Catpire and pilots King Scratchian's mechsuit. When Zhuko's attempts to rekindle his old relationship with Levi fail, he transforms into a Titan and sacrifices himself so that the others can bring their ruler's body home.
The Slam Jam Saga
Session One: After recovering King Scratchian's body, the party is joined by a heavy metal warrior and world-famous baller Charles Barkley as they begin their journey home. A random hobo wanders aboard the ship and kills three soldiers with his stench before he is caught and forcibly bathed. More serious trouble arises when the ship is boarded by a horde of Piltogg zombies. They fend them off and steal the obligatory panzer, but find that this attack was just a diversion from a far more sinister plan...
Session Two: The party discovers that during the battle in the previous session, the jar of dirt containing Vami's heart was stolen by a zombie Piltogg U-boat. With the help of a living snowman and Kid Death, they board the submarine, but find that Klaus Barbie was just being manipulated (sort of... even the GM isn't clear on it) by Michael Jordan, who planned to ransom the jar of dirt and Barkley's son Hoopz to force them to return King Scratchian's body to the Catpire. With the U-boat sinking around them, they confront Jordan in a basketball game that will decide the fate of the Scratchiverse.
Session Three: With their ship heavily damaged, the party is forced to stop in for repairs at Quad City, an underground shelter ruled by four vicious gangs. After saving a pair of DJs from heavily-armed gangsters and a mechsuit, they decide to take over the Lakers, who control the city docks, and discover that their leader is none other than Shaquille O'Neal. They defeat Shaq in a game of HORSE and gain control of the Lakers, but are divided over what to do next...
Session Four: The party begins repairs on the Argent Reverie, but then learns that the Heat has sent a massive force of tanks to sink the ship. They travel through a series of haunted catacombs to challenge the Heat's leader to a game of B-ball, but encounter an unexpected enemy: the ghost of Michael Jordan. Transporting them to a baseball field in the Ghost Dimension, Jordan explains the real reason behind his actions...
Session Five: the party faces off against the Heat's tanks and a mechsuit-driving LeBron James in a 3-on-3 game. They win and gain control of the Heat, but Magic Johnson of the Wizards gang arrives and steals Barkley's talent.
Session Six: The party rides a train into Wizards territory to confront Magic Johnson, but are confronted by a strange man in a metal suit. They shove him out of the train, but he derails it and causes them to land in Wizards turf. After defeating a group of Wizard thugs, they combine their powers to launch themselves at Magic Johnson's tower, where they challenge him to a game of B-ball for Barkley's talent.
Session Seven: The game between the Wizards and the party gets underway, and Magic Johnson absorbs Barkley's stolen talent to transform himself into a gigantic monster. When he loses control and almost performs a Chaos Dunk, the party is forced to stop him. After they win the game, Larry Bird shows up with the Celtics to challenge Barkley to a final match. But when he finds himself losing, he summons the demonic gazebo Cuchulainn to defeat Barkley once and for all...
Welcome to Australia
Session One: A rugged outdoorsman named Steve and a Space Australian warrior named Jace meet in a grocery store in Australia, and learn of a horde of spiders infesting the land. They rally the other occupants of the store and head off to a swamp to train by beating wildlife into submission. They defeat a Super Spider by drenching it in beer and setting it on fire, but its spider minions carry off their mate Bruce...
Session Two: The party heads off to recover Bruce, and fights some more spiders. They run into Steve Irwin, who teaches them the art of Spider wrestling.
Session Three: The party sneaks through a dropbear-infested forest, and finds Bruce in a small town that tragically lacks a pub. Although they fight off the spiders infesting the town, Bruce flies into an alcoholic rage, and a mysterious being spirits him away to an alternate dimension before he can wreak any more havoc. After that, the party decides to invade New Zealand to find more beer, sheep, and parts for Jace's spaceship. They head down to the docks but are confronted by an army of spiders before they can set sail.
We're Not In Scratchia Anymore
Session One: A belligerent doctor and a kung fu hacker who was chosen for... something... find themselves captives in a lab aboard a Piltogg zeppelin, but manage to escape and defeat the doctor and his guards. Joined by a time cop, they suddenly find the very threads of reality unwinding around them as waves of strange enemies pour into the ship. With no other choice, they detonate the Zeppelin's hydrogen cells and jump off, landing in rural Kansas. There, they confront a pimp witch who has been prostituting citizens of a local town to wandering gazebos.
Session Two: The party is attacked by a group of Munchkins, and teams up with a dwarf beserker and an orc who can... well... just read the chat log. After fighting off the munchkins, they are attacked by gazebos as well as more of the threads of reality. They defeat them and fight the Pimp Witch's gazebo form in a desperate final battle, but the Tailor of Reality intervenes and gives them the power of gods in order to fix the fraying universe. If you read one Fabletop chat log on this page, MAKE IT THIS ONE.
Session 1 - A group of raiders that included Sasha (AoT), a a cybernetic Zahru clone with magical abilities named Enkel, and a stereotypical Barbarian named Calvin. This group happened upon two lover/Diary Holders I nicked from Mirai Nikki, and then they were attacked by Vampires. Sasha got the leader's club and made a few pretty cool pun/punchlines, Calvin almost killed Enkel and Yukki when he crit. failed to smash a Vampire or two. Then, they found themselves on an ancient bridge guarded by four elder guardians. Then they wrecked the bridge after scaring/kicking the shit out of some orks and giving the Vampires the finger.
Session 2: - After trashing the bridge, they party ran to a crossroad, where they, of course, encountered more Orks. Yuno turned into a badass, and Yukki died horribly via Ork axe, and Yuno went into a psychotic rage/depression for a time. Fumblemore blew himself up, and Yukki was cremated. A wolf named Vone-Tareb and a Hobo named Philander joined the group after being kicked by an Ork. After losing his pants and ability to breath, he learned not to fuck with homeless Scottish Dwarves. When they arrived at the gates, Scratch got a tank, again, and they killed at least 30 Vampires. This session revealed Calvin to be the former lord of a northern Scratchian kingdom that was conquered by the Catpire, and he only escaped thanks to his friends Sasha the Paladin and Enkel the Cyber Mage.
Session 3 - Sasha and Philander wandered off, looking for food (and more cheesy Time-puns) as the rest of the party acquired a new barracks and some upgrades, and returned to Gathran for an assignment. So, he and Sha(r)dis sent the party to a shrine to find a map to a fortress to find and kill a witch. After killing a Vampire named Cathrine and obtaining her map, the Calvin, Vone-Tareb, and Enkel were joined by a former Piltogg experiment named Xyygon, the Robo-Skeleton-Necromancer, and they arrived at the fort, where Xyygon crapped out. After talking their way through the gate, they were stopped at the Keep, and were attacked by another powerful Vampriest named Varteral. He died, and we called it there.
Session 4 - The party fight their way into the keep, getting pointed to a Blood Fountain by a dying Vampire. When the party reaches the Blood shrine, they must fight waves of Vampriests to reach the evil witch Gruselle...
Session 5 - The party slays the evil witch Gruselle with the help of a Spanish Piltogg named Major Luera and a brilliant young mind named Colette. After taking the fortrress, the party returned to Rock City and were bid by Gathran and Shadis to rest up before leaving for another mission...
The battle for the Scratchiverse
Session One: King Scratchian is restored to life and imbued with the powers of both Silvadream and Overwatch. Joining forces with Gregory, the dwarf Mim, and Mikasa, who wants to rescue her brother Eren from the Catpire's clutches, they reprogram a group of evil-bots to be their mooks and head out. They are confronted by an extremely American family, but Mikasa ends things peacefully by convincing them to become weeabos. They face the Catpire in battle, and Mim betrays them but is quickly insulted to death by Gregory. Then resurrected and insulted to death again. King Scratchian kills the Catpire with an anal detonator, but this only causes it to reveal its Gazebo form. The Gazebo then shows the party the truth of the Scratchiverse: it is contained within the mind of an autistic boy. The autistic boy is euthanized, leaving the party hanging in subspace. With no other choice, they make an alliance with the catpire and go on a quest to restore the Autistic Boy to life...
Session Two: An extremely short session in which the party journeys to some kind of anime-inspired alternate universe in search of the first of the artifacts required to restore the Autistic Boy.
Session Three: After saving a young woman from rat people, the party returns to her village and learns that the artifact they seek is the prize in a legendary eating contest. They enter the contest and find that they've bitten off more than they can chew when the losers start dying around them. They outlast all of their opponents, but are faced with a new problem: only one person can win...
After winning the contest, they journey to a TV-inspired universe and interrogate a drug addict to learn that the criminal underworld is ruled over by a powerful figure known as the G-man. S.H.I.E.L.D. shows up and offers them a ride to Westeros on the helicarrier, but a strange creature attacks them in mid-air.
Session Four, with Special Guest Star Natalya: Joined by notorious cyber-criminal punk Erika, the party ventures forth into the forests of Westeros and annihilates a group of seriously overconfident barbarians. They try to obtain information from a meth peddler, but are ambushed by a group of sellswords and bad Walkers. Mikasa defeats both bad Walkers at once with the greatest tank cannon shot ever, and the group heads back to the city for a final confrontation with the G-man, who proves to be almost as magnificent a bastard as King Scratchian himself.
Session Five: The party gets into a three-way... confrontation... with the G-man and Heisenberg, who is wearing his underpants - nevermind. Heisenberg nearly manages to defeat them with science, but Scratchian convinces him that the G-man is his son. The party acquires the next artifact and journeys to a bar in the Movieverse, where they of course start a brawl. Mikasa gets naked, Scratchian and Django are unable to hit anything despite having an entire mech full of guns, and the group causes the deaths of several fictional characters.
Session Six: The party travels to a high-rise building owned by the drug lord Ma-Ma. She initially claims to know where this universe's artifact is, but betrays them and drops them into a sewer. With the water level rising and the walls closing in, King Scratchian plans a truly epic escape. The party continues to travel through the sewer and finds a doorway to an astral plane containing the ghost of Lo Pan. Pan raises three powerful warriors to attack them, but Ma-Ma arrives with an army of thugs, robots, and ghostbusters. After the players defeat Lo Pan's forces, Ma-Ma offers them the artifact, but King Scratchian's sanity is starting to wear thin...
Session Seven: The party travels to the Realverse to collect the final artifact, and winds up being mistaken for therapists by the mother of a (different) autistic child. Hilarity ensues when a would-be robber enters the home, and the party's attempts to apprehend him spiral out of control, eventually resulting in King Scratchian faking a terrorist attack and killing several cops in the process. After this excitement, the party obtains the final artifact by... buying it from Target.
Session Eight: Having collected all of the artifacts, the party travels to Hades to resurrect the Autistic Boy. They fight, sing, and dance their way through the Demon Wastes and arrive just in time to rescue him from the Child Broiler. Scratchian and Mikasa try to get revenge against the Catpire, but the Autistic Boy steps in and resolves their conflict. The Scratchiverse is restored as a peaceful utopia... for now.
--The Great Retcon--
Session 1 (sorta): The first session in which anything major happens. King Scratchian, a delivery god, a doctor-lawyer, and a raccoon with anger issues arrive at Castle Scratchburg to find out that things have changed: the Catpire is now president, King Scratchian is a figurehead, and crime runs rampant in the city. Scratchian has a psychotic episode and is sedated along with the other PCs. Scratch switches over to playing Magical Girl Hillary Clinton while the rest of the party is forced to join the Enforcers and hunt down criminals.
Session 2: The party goes to a shooting range and practices firing at Titans and murder-bots. The trained police officers miss, while Rocky covers half the field in blood from an exploded Titan. They travel to a maid bar to arrest notorious terrorist Hououin Kyouma, but the maids turn out to be his accomplices and a gunfight breaks out. Hillary finds a hidden tunnel under the bar, leading to a secret control room; the party kills most of its occupants and escapes as it self-destructs.
Revenge of Cuchulainn: Return of the Vampire Stabbing Red People's Brigade
Session 1 - President Tabby calls in Mittens the Kitten from his latest music gig, Armin from his squad, and the hobo Gloves from... somewhere... to perform a top secret mission. The three of them are to deliver the Celtic gazebo space warlord Cuchulainn to his tomb in Proto Neo New York before the bottle holding him breaks and releases him back into the world. On the way to the docks, they are attacked by a sniper and a group of robo-dogs, one of whom Mittens re-programs and rides around. At the docks, they are waylaid by a mechsuit and a group of masked thugs before they can board their ship. Gloves captures the mechsuit for himself and crushes its pilot under a flaming barrel, and the group takes a boat out to the Argent Reverie while their players try to wrap their heads around what happened in the Great Retcon.
Session 2 - The party, joined by a radical environmentalist and a cheat commando, fights off a group of Bainshees attacking their ship, lands on L.I.B.E.R.T.Y. island, and starts a massive gunfight when they try to sneak through the booty scanners in the customs building. After defeating the security guards, they draw the ire of president Mecha Delano Roosevelt, but manage to defeat him in battle. They talk their way past a group of gun pandas to reach Cuchulainn's tomb, but Cuchulainn tries to bargain for his own freedom by showing them the true past: President Tabby was in fact the Catpire, a vampiric despot who conquered all of Greater Scratchia. Just as they are about to accept his terms and free him, a mysterious masked figure throws him into the tomb and invites them to join a resistance force called the Vampire Stabbing Red People's Brigade...
Slam From Genesis
Session 1.0: bad People Can (Not) Jump: Hoopz arrives in the future to find that the Third Chaos Dunk has effectively devastated the world. NBA Commander Bill Murray orders him to pilot EvanTurner Unit-01 and defend the Geofront Stadium against the various gigantic sports-themed monsters that constantly threaten to invade it. Along with Asuka and Kaworu, they defeat a football themed Angel, engage in some homoerotic piano playing, and then take an unauthorized trip to the lowest level of the Stadium to see the mysterious source of B-ball. They find that Bill Murray and the NBA may not be as trustworthy as they seem...
Session 2.0: Kaworu Is (Not) Straight: The party slaughters a disturbingly phallic Angel in the dapperest manner possible. Asuka continues to fail at everything and get mad about it.
Session 3.0: You Must (Not) Rock Out: The party travels to Siberia to defend a mysterious NBA expedition from an Angel. Balthios suspects that the NBA has recovered the Ultimate B-ball to further their nefarious plans, and leads the group into the caverns under Geofront Stadium in search of more answers. They are waylaid by a group of Slam Spectres, but defeat them with the power of rock and gun's.
Session 4.0: This Is (Not) Your Jam: The party arrives at a mysterious lab just in time to see a failed experiment create a rampaging B-ball monster. After Kaworu seduces the monster, the group engages in a naked slap fight and learns that the B-ball terrorist group B.L.O.O.D.M.O.S.E.S. is manipulating the NBA behind the scenes. Before they can do anything with this revelation, a new and even deadlier Angel attacks...
Session 5.0: This is (Not) the plan: The party follows Bill Murray to spy on his meeting with B.L.O.O.D.M.O.S.E.S. Well... not so much "spy on him" as "Pose as a schoolgirl to sneak into the meeting, knock him unconscious, impersonate him in front of an evil terrorist organization, take over the entire NBA, and launch an all-out war on the shadowy villains manipulating them from behind the scenes". They confront the dreaded Diabeasty, and learn that Hoopz may have the power to change B-ball forever...
Session 6.0: We Are (Not) In Space: Having gained control of the NBA, the party launches into orbit to recover the Cyberdwarf's escape pod. But complications arise when a new Angel is sighted descending rapidly towards the Geofront Stadium. Meanwhile, Hoopz begins to learn about the true nature of his powers.
Session 7.0: You Must (Not) Run Away: The party interrogates Bill Murray about B.L.O.O.D.M.O.S.E.S.' plans, and learns more about Hoopz' powers. Hoopz decides to merge with the Original Baller to fight B.L.O.O.D.M.O.S.E.S.' Mass Production EvanTurners, and just barely manages to control its enormous power. B.L.O.O.D.M.O.S.E.S. attacks the Geofront Stadium, and the final battle for the fate of the world begins...