Pocket Dungeon

For all those games that happen to not be BrikWars

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Postby Olothontor » Thu May 05, 2011 1:56 pm

GeneralOfDeath wrote:I was always wondering if you actually worked at NORAD.


You've lost me. Who are you talking about here?
"In a mad world, only the mad are sane." - Akira Kurosawa
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Postby GeneralOfDeath » Thu May 05, 2011 2:37 pm

RoboMonkey. Check his location.
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Postby Robot Monkey » Thu May 05, 2011 6:08 pm

GeneralOfDeath wrote:I was always wondering if you actually worked at NORAD.


Shh...
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Postby Olothontor » Mon May 09, 2011 8:18 am

Just a random thought.

Code: Select all
Goggles of Gnomish Divination: This item may not be used in combat and counts as headwear (may not be worn with other pieces of headgear simultaneously). When used, choose a door in your current room. Then roll a d8.

-= 1: The goggles do nothing and may not be used again until after your next combat.
-= 2-3: The DM reveals the number of doors are in the room (including the one that connects to your current location).
-= 4-5: The DM reveals the number of monsters in the room.
-= 6-7: The DM reveals the number of chests in the room, if any.
-= 8: The DM reveals two of the above, as per player choice.


Also started working on the Java framewokr for setting up maps for Pocket Dungeon: Online today in Computer Science class, with a little help. Hopefully this is a sign of good things to come!
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Postby BFenix » Mon May 09, 2011 2:26 pm

Robot Monkey wrote:
GeneralOfDeath wrote:I was always wondering if you actually worked at NORAD.


Shh...

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Where is he Ro?
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Postby Robot Monkey » Mon May 09, 2011 5:51 pm

BFenix wrote:
Robot Monkey wrote:
GeneralOfDeath wrote:I was always wondering if you actually worked at NORAD.


Shh...

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Where is he Ro?


Santa? We killed that bastard months ago. Now all you'll find is a crater and some dead elves.
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Postby GeneralOfDeath » Mon May 09, 2011 5:55 pm

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Postby Robot Monkey » Mon May 09, 2011 6:03 pm

GeneralOfDeath wrote:http://www.ahajokes.com/war063.html


Naw, we didn't shoot him down! We nuked his "toy shop" Headquarters.
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Postby Olothontor » Mon May 09, 2011 7:14 pm

Nuke it from orbit; it's the only way to be sure.
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Postby Robot Monkey » Mon May 09, 2011 7:36 pm

Olothontor wrote:Nuke it from orbit; it's the only way to be sure.


Exactly. *Looks back at control panel* *curses* *hits big red button*

There we are...
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Postby enders_shadow » Mon May 09, 2011 7:45 pm

*beep* self-destruct sequence initiated

'shit.... we really have to label those things :? '
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Postby ForlornCreature » Tue May 10, 2011 1:06 am

*I walk in*

MY HILL!
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Postby Ross_Varn » Tue May 10, 2011 1:13 am

Sssh! The silent infiltration of KotH must not be interrupted!

Next on cBS, Live Action King of the Hill.
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Postby Olothontor » Wed May 11, 2011 9:07 am

As a spin-off project from Pocket Dungeon: Online to test online capabilities and using sprites in Java, I've started a text-based adventure game wrapped in a simple GUI.

So far, it's all interface and no functionality, but I'm working on it. From there, just gotta figure out how to create peer-to-peer (or even server-based) connections using Java code, and we'll be set!

I'll keep you all posted.
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Postby enders_shadow » Wed May 11, 2011 2:06 pm

smashing :D
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