The game is based off of a system of core rules, which you can find on my lovely Freewebs page here.
Play with just the core rules is somewhat uninteresting. One of the things that makes BrickBattle so fun is add-ons. These are like plugins to the core rules. They generally add, not change the core rules.
Here are some add-ons I've written.
- A foliage add-on which alows minifigures to attack and destroy green or brown bricks.
- An explosives add-on for the weapon system which allows for radius based detonations like grenades.
- A "builder" minifig add-on. He can create basic 2 by 2 blocks.
- Vehicle add-ons for vehicles.
- A long ranged weapon accuracy system which allows for hits and misses based on dice rolls and speed.
- A "King" add-on in which the game is won when one player kills the other player's "king".
At the start of each brickbattle, players decide which add-ons to use in the battle as well as a point limit for each army. (Unless, like me, you want unlimited point armies.)
As you can see, the game is all about customization. Players are encouraged to create custom weapons, minifigs with special abilities, and write their own add-ons. So fire rings could do damage.
Please tell me if anything is at all confusing so that I can edit the core rules. Also, ideas for add-ons are welcome. I am thinking of writing a "Basic Add-ons" page which lists basic add-ons for the game.




