X-com remake

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Re: X-com remake

Postby Quantumsurfer » Thu Jan 24, 2013 6:26 am

Odd, I wonder what my deal is.

It was super funny watching with CC on, though.
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Re: X-com remake

Postby Quantumsurfer » Mon Jan 28, 2013 1:45 am

Shadowscythe, we should do multiplayer sometime. Possibly with you having drank all the rum and me on my pain medication. And film it.
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Re: X-com remake

Postby GeneralOfDeath » Thu Jan 31, 2013 10:47 am

Got some much-needed Xbox Live access last night, and played my first round of multiplayer. My three Mutons against his two snipers, an assault, and either another assault or a support, all with lasers and basic gear. In the end I lost because his second sniper had snapshot, and nailed a hit on my floater, despite being in full cover, but I can confirm that in my first bout as the bad guys, the XCOM project lost three valuable soldiers. And judging by how I react when ONE trooper goes down, I'd say that's gotta sting.

Yes, I know multiplayer troops are different from singleplayer and killing one online makes no difference in the game, yadda yadda yadda.
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