BrikwaRPG: The Trouble with Shoville

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Re: BrikwaRPG: The Trouble with Shoville TURN 7

Postby Silverdream » Wed Apr 10, 2013 7:25 pm

TURN 8

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Bluth engineers himself into a motorcycle mini mecha.

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Angus' kick doesn't make the fleebnork budge.

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So he makes himself a portal gun.

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And runs out of the rubble.

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Clara's life is ended by a frightened old man.

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This Bavarian picks up an Assyrian Laser Rifle and shoots the mini motorcycle's leg off.

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And this one heads out to put down anyone in the west side.

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The fleebnork pounces an impressive nine inches.

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Re: BrikwaRPG: The Trouble with Shoville TURN 8

Postby mgb519 » Wed Apr 10, 2013 7:44 pm

Place a portal on an enemy's chest and then portal the fleebnork out of him.
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in 1938.
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Re: BrikwaRPG: The Trouble with Shoville TURN 8

Postby lawmaster » Wed Apr 10, 2013 8:14 pm

Kill the bavarians and make cool puns.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: BrikwaRPG: The Trouble with Shoville TURN 8

Postby Silverdream » Mon Apr 15, 2013 11:37 pm

TURN 9

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Angus shoots a portal under the fleebnork.

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And one on the Bavarian's chest.

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The fleebnork is shot out of his chestplate.

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The fleebnork pounces and jumps at the Bavarian's chest, accidentally landing on Angus.

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The fleebnork bites the wrong object on Angus, causing them both to be immolated in a big explosion.

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Bluth kills a Bavarian with his tire face.

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His friend misses the large mechstrosity.

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Boris, the only one in the game to get good rolls kills Bluth.

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Corporal Johannsen has really bad aim, and resigns himself to a quick death.

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Boris the blade bashes his face in, leaving himself as the only survivor.

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Good job Kalvinator!
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Re: BrikwaRPG: The Trouble with Shoville

Postby Kalvinator » Sat May 04, 2013 7:03 pm

Wooo I won.
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