My BrikwaRPG Playtest (Gametime!)

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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Sun Sep 22, 2013 1:14 pm

Smush some more, when I level up, put points into HP, shoot goblins outside of melee range or bludgeon goblins if unable to shoot. Someone use their supernatural powers to use an AOE attack to take all the goblins out, they have, like, no armor.
The only unflawed system is Lego System.
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Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Lord Mercat » Mon Sep 23, 2013 1:16 am

Okay, to start, put my new point that I got from my recent level up into increasing supernatural power(1d6, 1d4). Then, using my new boost in supernatural power- in a Flash (pun most definitely intended) of panache, deftly escape from the forest, dashing towards my beamsaber, summoning it to my hand, and performing a flying (jumping) beamsaber supercharged AOE ground pound right into the midst of the yellow electric rat's goblin henchmen, taking out as many of them as possible.

First- to Vera "Fear not, fair damsel, I shall return for you, but as the Captain's handbook clearly states: There will be many damsels, but always remember, there is only one Captain (per sector)- so heroics will have to come first this time, I'm afraid!" Then to the savage: "Impressive, foul beast, but I, Flash Maxwell, Space Hero Extraordinaire, will have to defeat you in a demoralizing and humiliating fashion another day- my less talented and far less attractive comrades have need of me!" Then, in a louder voice: "Special Technique #43- Maxwell Razzle Dazzle!"

Should I succeed in leveling up through my actions this turn, put the point into HP.
Semaj Nagirrac wrote:My hot wife and I were about to get a divorce until we saw your army. You have saved our marriage and won our allegiance.


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Re: My BrikwaRPG Playtest (Gametime!)

Postby Brikguy0410 » Fri Sep 27, 2013 8:15 pm

R-90 is an android warrior specializing in heavy weapons, tech and being awsome he has a plasma cannon and a light saber
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Kalvinator » Sun Sep 29, 2013 12:22 am

Mosm the Redeemed: Attempt to gain passage to Valhalla for dieing as a warrior.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Sun Sep 29, 2013 1:09 pm

The sign-up is closed at this time. Check again later!

Jaras Kyfi (Falk)
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Jaras body tries to go into a farce healing trance.
Nothing happens.


Vera Zhrkvsk (Silverdream)
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Vera successfully lies there doing nothing (+0 xp).


Garth Sneakyheadkiller (lawmaster)
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Garth decides to catch more munchfigs.


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He catches one while another brilliantly escapes him.


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He gets beside the YER's shield and smashes the munchfig against it.
The munchfig is crushed (+2xp!) but the shield holds.


The Space Detective (Scratch)
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The Space Detective critically swing the branch through the pack of munchfig in front of him, killing four (+8xp!)
Level up: +1 hit point.
That huge swing was too much for the branch.. It breaks and become useless (now treated as two random objects).


Carlos Indiana Devine (mgb519)
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Carlos would like to use a powerful spell on the flaming savage but his prime target has been running away and is now out of his reach.
He looks for an alternative..


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He position himself and begins to channel telekinesis power.


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He attempts to grab the flaming axe (using SN d10).
The Savage resists as much as he can but Carlos power exceeds its strength.


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The flaming axe is floating above the forest under Carlos control (Spend more supernatural dices to exert control over it).
Carlos takes a step back and ready his gun in direction of the cave for a response action.


Captain Flash Maxwell (Lord Mercat)
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Flash first turns to Vera:
"Fear not, fair damsel, I shall return for you, but as the Captain's handbook clearly states: There will be many damsels, but always remember, there is only one Captain (per sector)- so heroics will have to come first this time, I'm afraid!"


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He gets up and face his attacker.
“Impressive, foul beast, but I, Flash Maxwell, Space Hero Extraordinaire, will have to defeat you in a demoralizing and humiliating fashion another day- my less talented and far less attractive comrades have need of me!”


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In a flash of panache, Captain Flash Maxwell escapes from the forest (using SN d6).


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He stops right beside his beamsaber..


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As he picks up his weapon, he says with a loud voice:
"Special Technique #43.."


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"Maxwell Razzle Dazzle!"
He throws himself in the air (using SN d10).


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Quite high in the air actually.. and with style!


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A spectacular amount of energy is liberated when Flash crashes lands.


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A bit shaken, Flash recovers from the impact.
“Did it work??”


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The three remaining munchfigs are killed (+6xp!)
Garth is disrupted and will need one turn to recover.
The Space Detective and the YER are fine.


The Post-Apoc Survivor (alphafalcon541)
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The Post-Apoc Survivor grabs the axe and goes survivor style through the wood..


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Unfortunately, he gets lost and somehow ends on the other side of the forest.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Sun Sep 29, 2013 1:11 pm

The Savages (Alex)
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Burning rolls: The forest fires grow a little bigger while the remains of the campfire slowly turn into ashes.


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The flaming Axeman is about to reach the pond.


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The first Axeman engages the Post-Apoc Survivor in close combat but he's quickly defeated (+10xp!)


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Another Axeman is coming..


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But the Post-Apoc Survivor is going on a murderous rampage and kills this one too! (+10xp!)
The Post-Apoc Survivor has reach level 5!


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Carlos reacts as soon as a hunter moves and kills him. (+8xp!)
Carlos has reach level 6!
The Bowman on top of the mountain climbs down to get in range .


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Another Bowman critically hits Carlos!
Outnumbered and isolated, Carlos Indiana Devine dies.


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Carlos grip over the axe fades..


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The flaming axe falls into the forest and sets a bush on fire.
The Savage Leader retake possession of his weapon.


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He then faces the Post-Apoc Survivor.
“Let's settle this!”


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:iconcur:


The Yellow Electric Rat and his minions (Colette)
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The YER fires another thunderbolt at Garth but it wasn't powerful enough.


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The small creature shields itself again.


The Deadly Space Man
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“Hello! I've come to check on your progress.”
“I have to say that your team is very good at spreading all over the place and aggroing everything but could use more planning and teamwork while doing it.”
“You've been here for 5 turns and Vera, Jaras, Mosm, Vera and Carlos have been killed already. I will be surprised if you can survive 5 more turns..”
“Still, some of you are doing well.”



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“Captain Flash Maxwell.”
“For your action in leading this team and your undeniable aptitudes in the field, I offer you this instant Benny.
Congratulation Captain.”

(Benny added to your inventory)


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“And Carlos Indiana Devine.”
“Because I think you deserve one.”



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“I know that you are dead! But it's ok!”
“I'll leave it there so that it can be added on a roll to revive you.”
“Now all you need is a Medik!”



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“I also have something to tell you about this cave.”
The Deadly Space Men takes a serious tone.
“Even if going through this cave is dangerous and entirely optional, you have to know that the key to your victory lies at the bottom of it.”


Overviews
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Carlos Benny is missing in the overviews. Sorry about that.
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Overviews


Meanwhile, at the gate of Valhalla..
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“I seek passage to Valhalla for dying as a warrior.”


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“This is not enough to outweigh your past, Mosm the Almost Redeemed.”
“There is no more chance for redemption beyond this gate. Is this what you really want?”
“And why are dead players sending orders anyway?”



Spoiler: show
Character sheets:
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Note: The Arrows indicates that your characters has one level point to spend



SEND MORE ORDERS!
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Re: My BrikwaRPG Playtest (Gametime!)

Postby mgb519 » Sun Sep 29, 2013 2:33 pm

Increase supernatural power.

Since I am currently dead, my spirit should leave my body and attempt to possess one of the nearest savages. I should then attack the other savages. Attempt to telepathically inform medics so that they don't heal me before I get into my body.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Sun Sep 29, 2013 3:59 pm

Garth has no need to stand, he can slice that rat's head right off from there.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Zupponn » Sun Sep 29, 2013 4:09 pm

Dead players are sending orders because :fudge: and they're usually humorous.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Sun Sep 29, 2013 6:33 pm

Alright, we seem to have made a bit of a mess here, I'm going to get up, go over to those rocks, and shoot one of the archers that have been murdering us, then take cover.

Also, I will say "Hey Rat, Truce?" If he agrees, no more stabbing him please.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Silverdream » Sun Sep 29, 2013 7:41 pm

Vera

Don't waste any of Bricksyd's time by making him take photos.
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Spoiler: show
mgb519 wrote:Seriously, you are now the first ever forum superhero.


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Re: My BrikwaRPG Playtest (Gametime!)

Postby Kalvinator » Mon Sep 30, 2013 10:59 pm

Mosm: Hmmm...well...if at all possible I'd like to be Mosm the Fully Redeemed. Anyway that can happen?
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Colette » Tue Oct 01, 2013 5:41 pm

lawmaster wrote:Garth has no need to stand, he can slice that rat's head right off from there.

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"Vengeance on a dumb brute!" cried Starbuck, "that simply smote thee from blindest instinct! Madness! To be enraged with a dumb thing, Captain Ahab, seems blasphemous."

(On a serious note, I'm surprised that I've survived this long so far)
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Lord Mercat » Tue Oct 01, 2013 11:46 pm

Okay, so just to clarify the "instant" bit before I post orders- do I have to use the benny next turn, or can I hold onto it for when its needed?
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Wed Oct 02, 2013 10:28 am

Use my SN dice to help anyone who tries to heal me.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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