My BrikwaRPG Playtest (Gametime!)

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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Tue Jul 01, 2014 7:15 pm

Fire again on bowmen, then breakdance into cover.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Zupponn » Tue Jul 01, 2014 10:31 pm

Well, now I'm in trouble...
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Tue Jul 01, 2014 10:51 pm

Garth should remain lying down waiting for evolution to occur. He should also greet the gaurdian by saying "Me Garth Sneaky Head Smasher, who you Strane-Headed?"
You are faced with door what do you do
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wait what you can't do that
Sure I can see
*door catches fire*
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Re: My BrikwaRPG Playtest (Gametime!)

Postby mgb519 » Tue Jul 01, 2014 10:56 pm

Zupponn, remember the universal solution.

Carlos should use his power to guide a bullet around a corner and into another target, whichever seems most dangerous,
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby alphafalcon541 » Wed Jul 02, 2014 9:53 am

Retreat for cover and channel the riders of the apocalypse through my veins. If heroic feat works the survivor transforms into a mutated beast almost unable to control . If it fails I am rendered unconscious.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Zupponn » Wed Jul 02, 2014 8:22 pm

mgb519 wrote:Zupponn, remember the universal solution.

Start crying and hope they feel sad for me?
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Re: My BrikwaRPG Playtest (Gametime!)

Postby mgb519 » Wed Jul 02, 2014 9:36 pm

SET IT ON FIRE.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Tzan » Wed Jul 02, 2014 10:06 pm

Zupponn wrote:
mgb519 wrote:Zupponn, remember the universal solution.

Start crying and hope they feel sad for me?



I like this solution better :D
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Thu Jul 03, 2014 3:00 am

Finish off the last of the wolves, then go take a benny from the monolith.

Can I use my level up to get my hand back?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: My BrikwaRPG Playtest (Gametime!)

Postby Lord Mercat » Mon Jul 07, 2014 9:52 pm

Okay orders below:

"Huh, I guess you have to actually BE left-handed for that to work. NEVERMATTER, there are beasts yet to be slain, and Captain Flash Maxwell is on the job! Good work Carlos!" Flash should take cover across from where the space detective is currently standing(Taking care not to be in view of either of the archers) and prepare to kill any beasts that attack/ defend himself as necessary, using supernatural power as required to help out. "These beasts shan't survive the hour! Not while Flash Maxwell, the greatest hero in the galaxy is their opponent! Cover me Biff!"

"You got it Captain!" Biff should take place alongside Flash and distract any oncoming attackers to allow Flash a better chance at slaying them.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Wed Jul 16, 2014 7:10 pm

Falk wrote:Can I use my level up to get my hand back?

No, sorry. There are only three ways of recovering amputations (at least for now): By using a restoration potion (the Post-Apoc Survivor is carrying one), by sending clever/funny orders and then getting one or more appropriate dice roll (see Garth and the Space Detective) or in the city:
Spoiler: show
There's a medikal facility somewhere in the city that can replace missing limbs.


I have done most of the next turn and should be able to complete it next weekend. Jaras is next so if you could tell me where you want to spend your level point before a play him, that would be great.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Thu Jul 17, 2014 2:24 am

I don't remember what the different levels are, so put one in the red skill since I don't have a point in that. Could you maybe write under the player status boards what each skill is?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: My BrikwaRPG Playtest (Gametime!)

Postby mgb519 » Thu Jul 17, 2014 8:07 am

Going from left to right:
Skill, Movement, Armor, Hitpoints, Damage, Supernatural.
You could just go back to the first post. Lazy bastard.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Thu Jul 17, 2014 1:21 pm

Thanks mgb. Guess that's what i get for posting too early in the morning.

Put the point in damage then.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Sat Jul 19, 2014 12:52 pm

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The Space Detective fires again..


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And kills one Bowman!
The Space Detective gains 9 experience point!


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The Space Detective reaches level 6!!
His legs starts to breakdance..


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Having spent his supernatural dice already, the Space Detective is no longer attached to his legs..


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So he falls down as they breakdance away from him..


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The legs dance until they get in cover.


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Flash: "Huh, I guess you have to actually BE left-handed for that to work."


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Flash leaves Carlos and heads for cover across the room.
Flash: "NEVERMATTER, there are beasts yet to be slain, and Captain Flash Maxwell is on the job! Good work Carlos!"


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Carlos aims for the hallway and fires..


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Then he quickly uses his psychokinetic powers on the bullet he just fired..


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He guides it around the corner of the cave..


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And kills the last Bowman!
Carlos gains 9xp!

The savages have been eliminated!!


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Surrounded, the Post-Apoc Survivor decides to make a run for the heroic feats.


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So he runs and sprints and crits and jumps and slides...


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And reaches an heroic feat!


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The Post-Apoc Survivor: "And now I channel the Riders of the Apocalypse through my veins!"


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* POUFF!!! *


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Jaras continues to fight with the beast.


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And critically hits it!
Jaras Kyfi gains 8xp and reaches level 7!


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Jaras uses the power of the farce against the remaining Munchfigs..


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He crushes them together, killing all three.
Jaras Kyfi gains 6xp!


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Flash: "These beasts shan't survive the hour! Not while Flash Maxwell, the greatest hero in the galaxy is their opponent! Cover me Biff!"

Biff: "You got it Captain!"


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* Cricket sounds *


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Garth spends some time lying in front of the monolith, waiting for Evolution to occur but nothing happens.


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He tries to start a conversation with the Guardian:
Garth: "Me Garth Sneaky Head Smasher, who you Strane-Headed?"


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Both Guardians silently continue their movement but Garth gets a reply from deeper in the cave:
"We are the Ancients."


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Ancient Supernatural Hero: "We have some business here but first we need to bring more units."


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"We plan to gather our forces in this cave so you should leave while you can and proceed with your delivery in the city before the Sad Clown breaks something."


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* ZAP! *
The Ancient Hero kills the last beast!
The Wildlife has been eliminated!!


OVERVIEW
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The cave is clear! (as long as the Ancients remain friendly)
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