New tatis gametime

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Re: New tatis gametime

Postby lawmaster » Wed Jan 01, 2014 1:29 pm

motorhead fan wrote:and where have i gone?


Sorry didn't take a picture apparently, you couldn't reach the tribe but you did managed to hide in the forest
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby motorhead fan » Thu Jan 02, 2014 5:54 am

ok thanks
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Re: New tatis gametime

Postby Brikguy0410 » Thu Jan 02, 2014 8:55 am

lawmaster wrote:
Brikguy0410 wrote:I move behind cover near the tribal people and shoot the nearest infantry man


You were never alive.

Kalvinator wrote:That stronghold wall looks amazing.


Thanks!

U said I could come in on the second turn
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Re: New tatis gametime

Postby lawmaster » Sun Jan 05, 2014 4:21 pm

Johnathon Gott Liab
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John starts to walk over to The Nomad but still has a bit to go.
The Nomad
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The Nomad flips open a chest making for dramatic music and heavenly music as he finds a backpack with an almighty benny.
*Almighty Bennies may be used to add a stat.
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The Nomad keeps his guard up and quickly slices apart the stone monster who tries to grabs him.
Guy Fox
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Guy fails to kill either solider but manages to get the tribes attention.
Jason J. Jonah
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Jason lets out a rift that kills both soldiers, the beast in the upper right easily overcomes the damage.
Private Dave
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Dave looks at his surroundings and realizes he is in a forest, for reason he does nothing else.
Npc-Captin James
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James decides to grab a different gun and attach his harpoon to it instead of fixing the shotgun.
Tribe
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The tribe inspired by Fox and having no Dutch targets, jump into the water. One of them dies from Jason's attack, however they end up ripping apart the beast.
Old man
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"Leave now....else you wake them."
Overveiw
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You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby Battlegrinder » Sun Jan 05, 2014 5:02 pm

Grab the dynamite from the rock monster, and take a few steps back (say, 3 inches). Ask the old guy for clarification while waiting for backup to arrive. If whatever the guy is talking about shows up, flee if possible (use a sprint roll if needed). If I can't escape, parry/bail from incoming attacks. Under no circumstances should I use the dynamite. Ask the old guy if he wants to come with me and if he needs help.

Edit: Use the benny to add one point into CC weapon skill.
Last edited by Battlegrinder on Sun Jan 05, 2014 8:19 pm, edited 2 times in total.
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Re: New tatis gametime

Postby alphafalcon541 » Sun Jan 05, 2014 5:07 pm

where am I
This sig is too fucking large: show anyway
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Re: New tatis gametime

Postby Silverdream » Sun Jan 05, 2014 5:25 pm

Fuck it, let's wake "them".

Let out a big guitar wail as loudly as possible.
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Re: New tatis gametime

Postby lawmaster » Sun Jan 05, 2014 6:56 pm

alphafalcon541 wrote:where am I

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As previously stated you are dead you can be seen on the right.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby Battlegrinder » Sun Jan 05, 2014 7:52 pm

Silverdream wrote:Fuck it, let's wake "them".

Let out a big guitar wail as loudly as possible.



Let's work on finishing off the current crop of bad guys before we pick a fight with the next one, ok? Or at least regroup first.
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Re: New tatis gametime

Postby Battlegrinder » Sun Jan 05, 2014 8:01 pm

A few questions:

6. Do we have a inventory/backpack, or are we limited to what items we can carry?
7. Is the tribe on our side now?
8. Did any of the people we've killed so far have protective armor or helmets we can loot?
9. How close are any of us to leveling up, and will we get additional HP when we do?

Assuming the answer to #6 is yes, would someone please grab a gun from one of dead guys for me? I could really use a ranged weapon.
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Re: New tatis gametime

Postby lawmaster » Sun Jan 05, 2014 9:01 pm

Battlegrinder wrote:A few questions:

6. Do we have a inventory/backpack, or are we limited to what items we can carry?
7. Is the tribe on our side now?
8. Did any of the people we've killed so far have protective armor or helmets we can loot?
9. How close are any of us to leveling up, and will we get additional HP when we do?

Assuming the answer to #6 is yes, would someone please grab a gun from one of dead guys for me? I could really use a ranged weapon.


6.You get a limited inventory/backpack if you pick up or find a backpack, satchel, or something else to carry stuff in.
7.The tribe at the moment are entertained by Guy Fox and his act of violence, at the moment Guy has the biggest chance to convince them to do things.
8.No one so far has protective armor, however they do have dutch suits :wink:
9. When you do something I find extremely badass you get an almighty benny. If you are able to get enough bennies to have full stats then you get an additional Hp and one heroic feat. (One and done deal, not a heroic feat every turn.)
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby Battlegrinder » Sun Jan 05, 2014 11:00 pm

Follow up question:
Since I found a backpack in the chest, and used the benny it contained, how many items can I carry in that now-empty backpack?
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Re: New tatis gametime

Postby Maverick » Mon Jan 06, 2014 1:57 am

Get closer to nomad, but stay out of reach from rock (my theory is a giant rock monster) and prepare bowcaster. Shout at rock: " Your mother was a hamster and your father smelt of elderberries!" Get ready to protect nomad.
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Re: New tatis gametime

Postby motorhead fan » Mon Jan 06, 2014 5:37 am

Move towards the nearest ally and shoot at what he shoots at
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Re: New tatis gametime

Postby Alex » Mon Jan 06, 2014 10:45 am

Guy should move to explore the tower, looting anything from the chest in the process. He should point the natives towards the new dutch troops and order them to liberate the firing squad victims.
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