New tatis gametime

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Re: New tatis gametime

Postby lawmaster » Mon Mar 17, 2014 6:23 pm

Battlegrinder wrote:I'm split between my desire to steal everything that is't bolted down (or at least search that chest over by the castle) and my desire to get the gate open and move onto the next part of the RPG. decisions, decisions......

I think I'll go with the looting. Head toward the castle, doing my usual "stay on guard, parry and riposte if attacked" thing. Try to stay out of the machine gunner's range (and if takes a potshot at me anyway, try to bail out of the way), and if I get close enough, grab the armor off that dead skeleton (assume it's going to get up and try to kill me until prove otherwise). If it won't cost me my response action, chop the armored skellies head off just to be sure.


Also:
lawmaster wrote:Image
The gunner shoots off James leg,

Why is there a ghost pirate in this picture?


:mystery:
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby Silverdream » Mon Mar 17, 2014 9:03 pm

Pedonuker.
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Re: New tatis gametime

Postby lawmaster » Fri Mar 28, 2014 4:37 pm

Guy Fox
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Guy trys to blow up the gate, he doesn't succeed in his task, but he manages to kill a heavily armored unit on the other side.
Villagers fail to kill anyone.
Jason J. Jonah
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Jason melts off the dutch soilders face then walks away.
Johnathan Gott Liab
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John puts his sword on his back to carry the potion.
The Nomad
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The nomad runs towards the skellies, he can hear growls from inside the tower.
Private Dave
I forgot to take a picture, Dave simply moved up and had no enemies in range.
Npc-Dutch reinforcements
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A rocket is fired...
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BOOM! Jason has been killed, perhaps a revival potion could be used?
Demon
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The skellie is slayed by the jackal
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He starts to crawl into the fountain...
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splash
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RUMBLE
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Dutch fort service
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The dutch begin to move around in response to the breach
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Reinforcements
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They have arrived
Overviews
Image
Image
Image
Image
Image
Image
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby motorhead fan » Sat Mar 29, 2014 4:08 am

CHARGE!!! into the breach, gun blazing
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Re: New tatis gametime

Postby Maverick » Sat Mar 29, 2014 4:16 am

Now i have to save Jonahs sorry ass. Not an order btw.
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Wanted something that rhymes with "Mandalore" but I think "pandawhore shitsnorkeler" Does the job. And then some more.
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Re: New tatis gametime

Postby lawmaster » Sat Apr 12, 2014 5:48 pm

It would be great if I got some more orders
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby Battlegrinder » Sat Apr 12, 2014 5:51 pm

lawmaster wrote:It would be great if I got some more orders


Sorry, didn't notice the new turn was posted. orders will be in shortly.
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Re: New tatis gametime

Postby Alex » Sun Apr 13, 2014 12:52 am

Guy Fox and the natives should storm the breach, killing anyone in range.
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Re: New tatis gametime

Postby Battlegrinder » Mon Apr 14, 2014 10:08 am

Keep moving toward the medieval tower, grabbing the armor off that dead skeleton as I pass it. chop off the skellies head as I pass (provided it doesn't cost me an action), just be sure. If it does cost an action, have the old guy do it. head toward the treasure chest next to the door, and stay on alert for any possible ambushes. If anything jumps out at me, parry and riposte (have the old guy just parry).
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Re: New tatis gametime

Postby lawmaster » Sun May 04, 2014 11:14 am

Guy Fox and Private Dave
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Both move up, both are out of range from any enemies.
The Nomad
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The skelly jumps up ready to strike!
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*trip*
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Despite a bonus for attacking a fallen enemy, a miss is still had.
J.G.L.
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Jason takes aim with the potion...
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*tink*
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Good as new Jason is back up, Johnathan is awarded a benny for being a team player.
J.J.J.
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Jason sits down and begins strumming his guitar, he sings songs about clogs, windmills, the greatness of bicycles, and tulips.
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The dutch gather around, and they begin to smoke.
Old Man
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"No body gives me orders!"
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The nomad is prepared for anything though and manages to block it.
Skellies
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The armored skeleton is able to use his two handed weapon as leverage and pull himself up.
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This skeleton crawls over to the edge...
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And falls, he is still alive though, or dead, undead?
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A low chanting can be heard as the priest tries to free himself.
Trovians
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The mountie crit fails and thus joins the circle.
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As does the space knight.
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Only one trovian doesn't manage to crit fail and join the circle, but his squad tells him it is going to be "Too much fun dude" so he joins in anyways.
Mr. Dakka
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*rumble*
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The circle has so much dakka in such a little area that Mr. Dakka has no choice but to come back to see it.
New Dutch
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The Dutch are prepare themselves for bullets and lasers and swords being disciplined to fight, they are the strictest army, they will give up their mind bodies and so-
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Until they catch scent of the smoke and almost all of them attempt to join the circle.
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The circle gains power from its size and begins to pull in many more minifigs.
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Only a small group remains and they begin to run towards the osprey
Demons
Image
Something crawls out from the whole
Overviews
Image
Image
Image
Image
Image
Image
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: New tatis gametime

Postby Vami IV » Sun May 04, 2014 11:39 am

If the Dutch need a player, I'm game.
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Vami_IV wrote:Rules:
You must use only medieval pieces.

The Lego briks must have been manufactured between the 5th to the 15th century.

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Re: New tatis gametime

Postby Silverdream » Sun May 04, 2014 12:24 pm

What do you guys think, should I attempt mass-suicide or try to march them against the rest of the Dutch. Both have a good chance of failing.
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Re: New tatis gametime

Postby motorhead fan » Mon May 05, 2014 7:09 am

I think you should play a song about revolution, then they would join us (or not).

As for me, Take cover behind piece of the broken wall and shoot anything I can see
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Re: New tatis gametime

Postby Alex » Tue May 06, 2014 2:26 am

Guy Fox should rig the area in front of him into a deathtrap, so any dutch that come through get slaughtered.
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Re: New tatis gametime

Postby Battlegrinder » Mon May 12, 2014 12:44 pm

I'd say we lead them against the dutch.

As for my own actions, I'll turn around and head back to the tower. Kill the traitorous old guy first, then target the armored skeleton. Parry and riposte if attacked in melee, bail if anyone in the big group shoots me with something that goes "boom".
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