Round 4: viewtopic.php?f=16&t=12230
I apologize for the delay, but then again I was still waiting for orders. Round 5
1. Dragon Knights - Alex (NPC'd again - he's busy with some personal stuff)
Garth uses a feat to kabob both remaining battle mages.
He then charges...
The crimson knight parries, but the pike goes straight through his shield and armour.
Brockram and his men push up the hill. One Harbinger is speared.
Brockram tries to get rid of one of the heavy swordsmen, but his stab gets parried.
The spearmen overcome the sense of dread that befalls all but the strongest that go into combat with the crimson knights and kill both the heavy swordsmen with a charge.
Cassandra and her last heavy swordsman aren't amused. They try to retaliate, but their efforts are parried away by the spearmen. The dragon knights are on fire!
Brockram fails a feat so horribly I don't even remember what he was trying to do, slips, falls on his face, and loses a hitpoint (1 HP). He's also immobilized for a round
2. Inferno's minions - Zahru II
The ghouls and fire wraith attack, but don't manage to add to their team's respectable kill count.
3. Crimson Knights - Battlegrinder
Some of you may have noticed some of the Crimson Knights had gone missing. They were made invisible by the battle mages, and now they reappear, surrounding Sir Garth!
Despite surprise bonuses for the crimson knights, Sir Garth manages to parry just enough of the damage.
Frustrated with their lack of success, one knight decided to simply shove Garth off the slope.
Funnily enough the fall damage, which is only 1d6, manages what the knights' combined attacks couldn't. Garth is brought down to his final hp.
The knights then form up to defend the slope against the incoming wave of woad elves.
Cassandra and the iron grannie's magic does something to the corpse... Well, at least Cassandra's does, the iron grannie actually fails so badly she decreases the effect of Cassandra's spell
Knowing Cassandra's temper, there's going to be hell to pay.
The corpse begins to sizzle as Cassandra kicks it over to the pack of Dragon Knights...
... where it explodes!
Sadly the 1d6 explosion is too weak to kill any of the dragon knights. It was a brilliant idea, but the dice weren't in Battlegrinder's favour.
Cassandra and the heavy swordsman press the attack, but the spearmen are on a roll and hold their ground.
4. Woad Elves - Scratch
The woad elves charge up the slope, killing one crimson knight. Another fails his attack and is shoved down. He survives the falling damage.
These guys try to jump-stab the iron grannie, but the added difficulty is a little too much for them to kill her, and holy hell this picture is blurry.
This one's better. All these guys failed their attacks and got shoved down by the shove-happy crimson knights, but none of them died to the falling damage.
On this flank one ghoul is beaten by an elite.
The fire wraith stands his ground against two attackers.
Landor charges into battle and picks up a sword along the way. Why wield only one weapon when you can have two?
Because he can perfectly kick ass with one. A mighty cleave attacks shreds two of the last three ghouls to bits.
5. Dark Elves - Silvadream
The skeletons snack on the chicken man.
Unwittingly creating chicken-zombie-man! Oh the horror!
Skeletons (some of which picked up weapons) and undead giant swarm the mech, bringing it down to 1 SP.
Miranda is wounded as well, by the grave wraiths. (2 HP)
6. Rangers - Rayhawk
The mech tries to fall back and is cut down.
"Armour is insufficient. Direct personality dissemination required. I'm sorry."
Miranda: "Before it sacrificed itself, it referred to itself as 'I'."
Ranger: "Yeah, so?"
Miranda: "The singular pronoun indicates that its independent personality had fully actualized. In its last moments it was not simply a machine, it was a person."
I realized I forgot to move the dark elves, they are actually charging at the woad elves instead of standing over the giant's corpse.
Rangers - 17
Nimoë / Dark Elves - 8
Inferno - 14
Woad Elves - 8
Dragon Knights - 9 (+1 friendly fire)
Crimson Knights - 7 (+1 friendly fire)
Kamos the Skylord - 0 (1 friendly fire)
Brockram (1 HP)
Garth (1 HP)
Miranda (2 HP)