Operation Dominion's Call: Vanderheim Turn 1

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Theblackdog
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Operation Dominion's Call: Vanderheim Turn 1

Post by Theblackdog » Tue Sep 02, 2014 2:40 pm

NOTE: Torpedoes and missiles have infinite ammo now, there's no reason whatsoever to hold your fire.

All secret factions may now enter the battle at will!

Bavarians (Silverdream)
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The Bavarians move up and fire two FLEIJA torpedoes at the Praetorian fleet.

Praetorians (Dilanski)
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The fleet turns and heads for the T.L.A., although the Dragoon is still too far away to use its special systems on any enemy ships. The Assassin does manage to fire off four missiles at the Gamma frigate though.

Britannian Carrier Group (Vami)
I fucked up the sizing on this one, and since they just moved forward and launched fighters it wasn't worth resizing. Sorry about that.

T.L.A. Assault Force (Theblackdog)
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The Gamma heads towards the Britannian and Bavarian fleets, using the debris for cover against the Praetorians. It charges up its guns so it can rapid fire next turn.

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The other two ships advance towards the Praetorians head on. The Omega launches a FLEIJA at the spot where the Assassin will be next turn and fires a pair of short-range missiles at the Dragoon. Both ships charge up their Hellbores.

Britannian Battle Group (Battlegrinder)
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The Britannian admiral demonstrates his brilliant grasp of naval tactics by flying towards the Bavarians and shooting them. The Horatio-class is out of range and the monitor gets an embarrassingly low damage roll, but the armed courier manages to disable the Weltschmerz's plasma wave cannon.

T.L.A. support force (Gorthaff)
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The Beta-class splits off to fly along with the Assault Force, and shoots two missiles at the Dragoon.

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The Archer and Alpha fly towards the Bavarian station, launching torpedoes. Their railguns are charged now and can be fired next turn.

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Their torpedo barrage is aimed to pass behind the Bavarian fleet and hit the Britannians coming at them from the other direction. The Alpha-class also launches a fighter squadron.

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The first freighter leaves the station, and the second appears on the launching dock. In addition, four Mk.04A angels emerge from the station's incubators, ready to rip and tear at enemy ships.

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Overview.
Last edited by Theblackdog on Fri Oct 24, 2014 6:48 pm, edited 2 times in total.
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Gorthaff
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Gorthaff » Tue Sep 02, 2014 4:05 pm

What's up with those other two shi?
I couldn't come up with anything smart, original or funny, so <=THIS=> is what you get.
ENJOY IT!!!

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Theblackdog
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Theblackdog » Tue Sep 02, 2014 5:07 pm

Must have been a typo.
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Vami IV
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Vami IV » Tue Sep 02, 2014 8:49 pm

Strategy meet, guys.

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Theblackdog
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Theblackdog » Fri Sep 05, 2014 8:21 am

Still need orders from:

Silverdream
Vami
The Shadowscythe
Silent-Sigfig
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The Shadowscythe
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by The Shadowscythe » Fri Sep 05, 2014 9:54 am

Ordahs sent.
-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Theblackdog
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Theblackdog » Fri Sep 05, 2014 8:07 pm

I have everyone but sigfig, so I'm just going to assume he doesn't want to come in this turn.
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Gorthaff
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Gorthaff » Thu Sep 11, 2014 1:44 pm

Is this still going?
I couldn't come up with anything smart, original or funny, so <=THIS=> is what you get.
ENJOY IT!!!

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Theblackdog
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Re: Operation Dominion's Call: Vanderheim Turn 1

Post by Theblackdog » Thu Sep 11, 2014 7:46 pm

Sorry, I've been kind of sick the past few days and haven't had the energy. I'm also considering changing the movement system since building all these overlapping vectors is a pain in the ass, but now I think I'll hold off on that decision until I feel better.

Pics are up and should be posted soon.
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