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Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Sun Aug 25, 2019 12:03 pm
by Falk
CommandoBlue is gonna grab a rifle and shoot/chainsaw the closest enemy. If he has movement left, he stays with the group as much as possible

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Sun Aug 25, 2019 12:31 pm
by ninja_bait
CommandoYellow will also grab a rifle and shoot that guy with the scythe and move up toward the comm station rush the comm station like a madman

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Sun Aug 25, 2019 1:32 pm
by Theblackdog
CommandoRed will grab a chainsaw gun and chainsaw the nearest enemy.

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Sun Aug 25, 2019 1:34 pm
by ninja_bait
I should grab a scythe instead

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Sun Aug 25, 2019 1:36 pm
by Duerer
ninja_bait wrote:
Sun Aug 25, 2019 1:34 pm
I should grab a scythe instead
I mean you could still mow everything down with the gun if outta range.

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Sun Aug 25, 2019 2:18 pm
by ninja_bait
Well, let other people grab guns if they need it first. Looks like I can do a lot of damage either way.

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Mon Aug 26, 2019 12:22 pm
by Duerer
Still need orders from Leaniz and Bookwyrm.

Re: Gateways to Annihilation [TURN 9 in progress]

Posted: Mon Aug 26, 2019 12:40 pm
by Bookwyrm
I’ll have my guy grab the strongest looking available weapon and join NB’s guy to bum rush the communications hub.

Re: Gateways to Annihilation [TURN 9]

Posted: Tue Aug 27, 2019 1:50 pm
by Duerer
CommandoBlue (Falk):
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Blue rushes for the last prison guard and mows him down with his chainsaw.

CommandoYellow (ninja_bait):
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Yellow grabs a scythe and lunges for one of the radio operators inside the comm centre. One DMG point away from killing him though...

CommandoRed (theblackdog):
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Red wasn't in melee range for anything anymore, so he gunned down a soldier, a sergeant and an elite guard.

CommandoBlack (Bookwyrm):
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Black joins the fun and kills two more soldiers.

Renegades (me):
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The two soldiers in the barracks storm out and open fire with their special weapons.

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While Blue only caught fire, Black was blow away by the missile's explosion.

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Mazurek and a soldier combine fire on Red and bring him down, as well.

CommandoWhite (NPC'd):
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White storms out of the building, grabs a gun and shoots another elite guard.

Overwatch:
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KILLS:
LechRed: 3+3
LechBlue: 3+1
LechBlack: 1+2
LechYellow: 5
LechWhite: 6+1
HunGreen: 7
Renegades: 7

HP:
LechRed: 0/3
LechBlue: 0/3
LechBlack: 0/3
LechYellow: 0/3
LechWhite: 0/3

HunGreen: 1/3
Mazurek: 3/3

SEND ORDERS FOR TURN 10!
Note: Since Leaniz didn't show up for last turn, it would be nice if either Bookwyrm or TBD would drop off orders for White in their stead.

Re: Gateways to Annihilation [TURN 9 completed]

Posted: Tue Aug 27, 2019 2:03 pm
by ninja_bait
:wtc: just keep hacking at the comms officers until I can get in and radio for help

Re: Gateways to Annihilation [TURN 9 completed]

Posted: Tue Aug 27, 2019 2:12 pm
by Falk
Stop drop and roll. Then take cover somewhere

Edit: if the fire goes out on its own, open fire on the special weapons dudes.

Re: Gateways to Annihilation [TURN 9 completed]

Posted: Tue Aug 27, 2019 2:14 pm
by Space Bunny
i'll help ninja_bait kill the comms guys then i'll use a feat to speak like one of the comms guys and send every soldier as far away from us as possible

Re: Gateways to Annihilation [TURN 9 completed]

Posted: Tue Aug 27, 2019 2:16 pm
by Bookwyrm
White will move to help cover the attack on the comms tower, killing anyone that comes within range.

Re: Gateways to Annihilation [TURN 9 completed]

Posted: Tue Aug 27, 2019 2:43 pm
by Theblackdog
Well, it was fun while it lasted.

Re: Gateways to Annihilation [TURN 10]

Posted: Tue Aug 27, 2019 3:04 pm
by Duerer
CommandoYellow (ninja_bait):
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Yellow finally managed to cut down one of the operators.

CommandoBlue (Falk):
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The fire was to intense to fight against, so Blue just burns to death.

HunGreen (Space Bunny):
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HunGreen rushes inside with his shock stick and tries to fry the other operator. To no avail however...

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HunGreen: "To hell with that! Lemme in! I've got a better idea."
*PATAPATA*
HunGreen: "ATTENTION TO ALL GUARDS OF THIS BASE! PRISON BREAK IN THE SOUTHERN BLOCK. I REPEAT: PRISON BREAK IN THE SOUTHERN BLOCK! ALL GUARD HAVE TO HEAD OUT TO STRIKE DOWN THE RIOT IMMEDIATELY!"

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In an instant, all the guards move to the south as ordered and walk off the edge of the map! (FEAT SUCCESSFUL)

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Ryszard Mazurek: "Hey, come back here! That is an order!!"
Even the body guard is heading out, completely ignoring the marshall's orders. That means Mazurek and the one comm officer in the centre are the only active hostile combat units on this map.

CommandoWhite (Bookwyrm):
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White moves towards the building and fires a shot at the marshall. It missed, unfortunately.

Renegades (me):
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Angered by the sudden twist of fate, Mazurek lunges at White but only manages to hit thin air. The commando, on the other hand, chipped of one HP from Mazurek (2 remaining).

Overwatch:
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KILLS:
LechRed: 3+3
LechBlue: 3+1
LechBlack: 1+2
LechYellow: 5+1
LechWhite: 6+1
HunGreen: 7
Renegades: 7

HP:
LechRed: 0/3
LechBlue: 0/3
LechBlack: 0/3
LechYellow: 0/3
LechWhite: 0/3

HunGreen: 1/3
Mazurek: 2/3

SEND ORDERS FOR TURN 11!