today was pretty bloody around the central hill and we learned an important thing about knights trying to operate mega guns. just a notice i left all the troops that were in the buildings in there since u didnt specify. sorry if you wanted to move them. please try to be a little more specific with your orders this turn. on to the fight!
Turn order: clones, robots, modern men, medievils.
The front squad of clones was loaded onto the dropship. the shadow trooper grabs on to the edge
unfortanitly, he seemed to miss the class on holding on to things. (epic fail)
so he falls. his leg fell off but i did that after the picture. he can still move 3 inches and fights with a -1 penalty.
the rest of the clones successfully take up positions on the hill. 2 of them grab megaguns.
so much for robot armor. i guess those megaguns are pretty good.
now the robots move up, most taking an indirect route.
the leader robot successfully uses his lightsaber agianst the clone that killed his man.
he then decides to pick up the clones gun.
MODERN MEN TURN
my men seperate, going out in all directions.
one rifleman picks up a megagun and shoots, destroying the front of the robots megagun (now worthless) and taking a leg off the spider (-1 inch movement)
my hero successfully crits. on a snipe roll, shooting so perfectly the decapitated clones doesn't actually fall
indiana jones shoots the artillarry, bring down a swordy and c-bow man.
the hero successfully knocks the corpse off the hill with his sword
the knight picks up a gun and attemps to fire it...
only to have it fall apart in his hand
the mine defender rolls up.
heres a big picture
heres the hill