The Siege of Ursa Hold Turn 4

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The Siege of Ursa Hold Turn 4

Postby Zahru II » Sun Sep 18, 2011 4:35 am

Apologies for the shit lighting.

Liana - Killer Karetsu

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Liana uses her Almighty Benny to give the party a +4 speed boost.

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Using this, se reaches the objective marker. Success!

Commander Magnus - Crazywolf

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The Rune Knight returns and charges at the Destroyer, but due to poor rolls, he only manages to slighty knock it back.

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Magnus stands up and uses his shield as a makeshift thrown weapon, though it doesn't has much impact.

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Then he summons his steed and grabs his runesword.

Nikodim's Forces - Ham701

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The Titan calls forth lightning on Corpse Grinder, which has little impact.

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Then it charges in and slays 3 orks.

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The Cleric resurrects a swordsman, Nikodim inspires his troops, yet no damage is done.

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The two knights regain consciousness and return to their mounts to arm themselves.

The Destroyer - Silverdream

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The Destroyer charges Magnus, dice are cast...

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The clash is decided by 1 damage, which is enough to kill Magnus. Sadly, the knight's counterattack is 1 damage less than the Destroyer's armor, so he emerges unharmed, again.

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To add insult to injury, The Destroyer claims the head of Magnus as a gruesome trophy (which also gives -1 to each roll for everyone in combat with him).

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The rogue titan advances and pokes his brethren (-1 hp).

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The Infernus ignores Bjarn and pursues the Rune Knight.

Ezra von Bragstein - Bragallot

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The Doom Wailer and the Necrolytes both blast the Titan (-1hp). CG joins the party but doesn't do anything noteworthy.

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Ezra succeeds obscenely well with his feat: he attempts to roll a critical success on raising d6 plague zombies (left side, coloured dice); as a reward he gets 2d6 to raise (right side, white dice).

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FOURTEEN Plague Zombies (ork and man alike) are raised; one of them is immediately sniped by the crossbowmen.

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Continuing his lucky streak, Ezra shots down Nikodim.

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All infantry focuses on the remaining swordsmen, killing two.

Zuleika - heavyfishcannon

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Zuleika joins up with Liana.

Bjarn - Cpt Halan

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Bjarn rolls for sprint and arrives as well. 'Sorry for the wait, I couldn't resist a good brawl!'

Gillaume - BFenix

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As a last-ditch effort, Gil shots at the Infernus as its the nearest target, but fails to pierce its armor.

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So he meets up with the rest.

PARTY OBJECTIVE COMPLETE

The party arrived safely and alive to the marking, from where they shall continue their journey off-screen.

Overview:

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Kill Chart:

Ham701 - 22
Bragallot - 21
Killer Karetsu - 0
Silverdream - 2(+3 horse)
BFenix - 1
heavyfishcannon - 0
Cpt Halan - 0
Crazywolf - 0

Players in italics have dropped from the game, congrats for them. Still expecting orders from the remaining four players; deadline is next Friday as usual.
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Postby Bragallot » Sun Sep 18, 2011 5:03 am

FOURTEEN Plague Zombies (ork and man alike) are raised;


Ah-ha-ha-ha-ha-haaaa :twisted:
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Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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Postby FISH!!! » Sun Sep 18, 2011 7:58 am

It is my observation that things are not going well for the Imperials...
Awesome stuff though.
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Postby enders_shadow » Sun Sep 18, 2011 8:04 am

Holy :shock: . Brag's finally getting some good rolls! Well, at least the characters made it out before the overwhelming undead victory :?
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Postby BFenix » Sun Sep 18, 2011 9:03 am

Man, we're lousy heroes... we should have put more effort in helping the main force. It didn't felt like victory to me. :?
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Postby Killer Karetsu » Sun Sep 18, 2011 9:04 am

Well, if you want to get yourself killed, go right back.
It was our objective, what should have we done?
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Postby BFenix » Sun Sep 18, 2011 9:08 am

Killer Karetsu wrote:Well, if you want to get yourself killed, go right back.
It was our objective, what should have we done?


I dunno, kill as many as we could before being in actual danger. I mean, all the bad guys simply ignored us. We should have filled the gap that put our allies in disadvantage.
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Postby Robot Monkey » Sun Sep 18, 2011 10:49 am

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Holy crap, is that some dynamic lighting. Nice job!
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Postby heavyfishcannon » Sun Sep 18, 2011 10:52 am

:idc: I think our escape made their deaths have a meaning. If they sacrificed themselves to save us, we really shouldn't get ourselves killed to possibly-maybe-most likely not- save them.
"there are no bystanders in the battle for survival. anyone who will not fight by your side is an enemy you must crush"
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Postby Crazywolf » Sun Sep 18, 2011 10:57 am

:fu: Well anyway, good game guys
@Silva, you won't have your trophy for long fiend!
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Postby Silverdream » Sun Sep 18, 2011 12:17 pm

Crazywolf wrote::fu: Well anyway, good game guys
@Silva, you won't have your trophy for long fiend!


No I won't. :wink:
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Postby Bragallot » Sun Sep 18, 2011 2:15 pm

Silverdream wrote:
Crazywolf wrote::fu: Well anyway, good game guys
@Silva, you won't have your trophy for long fiend!


No I won't. :wink:


:byzero: :csi: :boss:

As for the heroes, don't worry about abandoning your friends, I'll make it so you can sort it out with them later 8)
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lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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