Miniture: Team Fortess 2 Turn 3

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Miniture: Team Fortess 2 Turn 3

Postby ForlornCreature » Sat Oct 22, 2011 2:23 am

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Scout jumps down into battle, running across the bridge and fires his shotgun in an arc that catches the medic and heavy in the line of fire. Unfortunately he only rolls a 4 for damage, doing nothing.

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The pyro Blasts the scout in the face with a stunning damage of 15. He's dead.

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The heavy continues pouring suppressive fire and advances down the bridge.

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The sniper takes a potshot at the heavy.
He hits but the heavy survives

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The engineer begins upgrading his turret again.

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The medic follows the heavy and heals the damage from the sniper pot shot. 1 turn to go till uber.

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The soldier jumps down and fires his rocket, but fails to land a hit amongst the Blu team.

The spy is still invisible.

Send in orders.
Last edited by ForlornCreature on Sat Oct 22, 2011 7:05 pm, edited 2 times in total.
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Postby Silverdream » Sat Oct 22, 2011 11:35 am

Is there respawn? If not I guess I just did something pretty stupid.
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Postby mgb519 » Sat Oct 22, 2011 11:41 am

:yuno: ASK FOR NEW ORDERS?
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in 1938.
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Postby ForlornCreature » Sat Oct 22, 2011 6:50 pm

Units will respawn in a few turns then. Three sounds fair maybe?
Although if this battle is too long then it'll be a bitch to animate the whole thing. We'll see, remember the point of this is for choreography. You guys are really gonna like the animation I've done so far.
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Postby ForlornCreature » Sat Oct 22, 2011 7:25 pm

Send in the orders now if you want.
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