Vol Boarding Party
The Vol flamer attacks the Peaches, but only manages to set one zombie on fire.
The others form up behind him. Neither of the other ranged units has enough range to hit the zombies. Britannian Boarding Party
Captain Harris kills a zombie with his rotary musket.
Two riflemen move up and kill another zombie.
The Medik and swordsmen move up behind them. Scythian Boarding Party
The marine with the Storm Bolter mows down three Britannian grunts.
The Shadowscythe's OT
scythe demonstrates its power, decapitating Enigma with a single swing. The riflemen moved up too, but I didn't show that.Peach Abominations Boarding Party
The zombies swarm Krank. It takes every weapon they possess, but they manage to kill him.
ALSO: The bomb is 2 turns from detonation. Someone might want to, you know, get on that. Immortal Boarding Party
Caleb hits the Shadowscythe with his hammer, wounding him.
Bash attacks with his rocket launcher, but the rolls are abysmal. One rocket misses the Peaches entirely, the other rolls a 1 for damage. Santa's Fleet
One of the frigates finishes off the Peach cruiser with a torpedo.
Santa's frigate makes a close flyby past the Mothership...
... depositing him and his personal guard onto the Bridge. Neo-Prussian Fleet
The fighters move up, but can't attack.
damages a Britannian gunboat...
... and the carrier's sole remaining plasma gun finishes it off.T.L.A. Fleet
The last Britannian Fighter is destroyed.
The scoutship fails to EMP the gunboat.Britannian Fleet
The gunboat kills the scoutship in retaliation.Scythian Fleet
The cruiser moves up, but it's a long way from the action. Overviews
I may end the space fight after the Gunboat gets destroyed, and start up another mini-battle (1 frigate per person) with the same factions, to test the new rules I made using observations from this battle.
Just one random act of violence can brighten your day. Especially if it involves explosives.