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Deadly Quarantine Turn 2
Posted: Sat Mar 31, 2012 11:22 am
by darkpaladin
here it is
EDIT: ALL JETPACK TROOPERS (CAPTAIN HEAVY AND REGULARS) ARE OPEN FOR TAKING IF THEY AREN'T TAKEN SOON I WILL REMOVE THEM FROM THE BATTLE

the medic heals a very confused regular (the regular has no action next turn or this turn)

the captain finds an uzi in the rubble but misses his intended target (the civilian w/ acidpaintball)

the sniper moves up, situates his gun, aims at a figure way in the distance, and squeezes the trigger

after another crit (which i seam to only roll on forum battles) the infected sniper dies with no body to comfort him(sorry lame joke)
ORDERS ARE NEEDED FOR: HEAVIES, JET PACK HEAVY, VETERAN AND REGULARS
IVhorseman: i didn't do you orders because there is no one left on the hill
JET PACK CAPTAIN AND REGULARS ARE OPEN FOR TAKING
Re: Deadly Quarantine Turn 2
Posted: Sun Apr 01, 2012 11:21 am
by Alex
I was pretty sure that I already sent you orders but at any rate here they are again: climb to the top of the hill and fire on anyone I've got a clear shot at, then try to find cover.
Re: Deadly Quarantine Turn 2
Posted: Sun Apr 01, 2012 5:52 pm
by RunsWithLegos
unload into the building and move up, have the healed regular flail a bit.
Re: Deadly Quarantine Turn 2
Posted: Sun Apr 01, 2012 9:23 pm
by darkpaladin
this is another short one

the vetran moves up
which to shoot, which to shoot the age old question of which the answer is all of them

all but one die the one that lives is disrupted
he than moves down the hill into the gap you can see right behind him

the two healthy regulars move up and fire on the building, Lucky's shot bounces of the armor but...

not a crit but just a high damage roll

the regular that was healed flails around as the last of the poison seeps through his veins knocking the medic away from him and behind the wall
thoughs are all of the orders i have reaseved
JET PACK HEAVY AND CAPTAIN ARE OPEN FOR TAKING
Re: Deadly Quarantine Turn 2
Posted: Fri Apr 06, 2012 8:52 pm
by IVhorseman
Have my scout work with the sniper and tag guys for him to shoot, and keep in cover.
If there's nobody to play the jetpack guys, why not just NPC em?
Re: Deadly Quarantine Turn 2
Posted: Sat Apr 07, 2012 8:33 am
by lawmaster
Have my sniper with the scout and shoot guys who are tagged
Re: Deadly Quarantine Turn 2
Posted: Thu Apr 12, 2012 1:50 pm
by darkpaladin
here is the finish of turn 2

multilasers can do a lot of damage

steve moves up

and bbqs two or three people

the tank fires at something in the distance

there goes the heavy machine gunner
the scout moves up into cover w/ the sniper(i got you orders to late so there was no one w/ an action left)
INFECTED'S TURN

the mayors gun explodes though it doesn't hurt him

the regular (not lucky) bites the dust from machine gun fire

the man who was healed by the medics tosed a grenade at lucky, it was a dud

he than grabs a gun and puts on the chainsaw arm

a rocket launcher destroies the side turet on my tank
and i don't seam to have a picture of it but steve is shot to death by a guy on the apocamini
sorry bout that
orders are due!
Re: Deadly Quarantine Turn 2
Posted: Thu Apr 12, 2012 2:06 pm
by Alex
Hold position and shoot at the disrupted guy and/or the next closest enemy.
Re: Deadly Quarantine Turn 2
Posted: Thu Apr 12, 2012 4:19 pm
by darkpaladin
BUT WAIT! WHAT IS THIS?

lucky disappears in a green glow!

the glow disappears
ACHIEVEMENT UNLOCKED!!!: field promotion for rolling crits each turn and surviving crit attacks made by the enemy this turn (i lost count at 5) lucky has become a captain he now has a shard riffle (shoots d6+2 shots per turn can rapped fire) a nova sword, and a life support backup system (raises his wounds to two)
Re: Deadly Quarantine Turn 2
Posted: Thu Apr 12, 2012 5:21 pm
by IVhorseman
Got my orders too late? I put them up pretty much immediately
Regardless, I'm gonna do
the exact same thing! Bet you didn't see THAT coming!
Re: Deadly Quarantine Turn 2
Posted: Thu Apr 12, 2012 5:42 pm
by darkpaladin
But hey they we're incorrect
There was nothing left alive on the hill
You may mark two targets next turn (I was going to do that anyway)
Re: Deadly Quarantine Turn 2
Posted: Thu Apr 12, 2012 5:59 pm
by heavyfishcannon
Okay. Crawl over the rubble a bit, and fire again at an infected.
Re: Deadly Quarantine Turn 2
Posted: Fri Apr 13, 2012 9:29 am
by Falk
Heal dead troops.
Re: Deadly Quarantine Turn 2
Posted: Sat Apr 14, 2012 1:35 pm
by RunsWithLegos
may i see an overview of where i am?
Re: Deadly Quarantine Turn 2
Posted: Mon Apr 30, 2012 6:58 pm
by darkpaladin