QoP: Head Separator Part III -- Turn 0 and Overwatch
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- Natalya
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QoP: Head Separator Part III -- Turn 0 and Overwatch
Okay, this is it. The final part of Piltogg's quest to obtain the Head Separator is here.
And so, Piltogg's fleet which slipped into Assyrian space while the rest of the fleet was distracted at the space battle along the ASE/CSR border has arrived in the Aratus system. The second planet is a small Assyrian colony. Akkadian spies were able to discover that this small world is where the mighty Head Separator is stored. The Assyrians chose this world to hold the Artifakt because its small and unassuming nature would not rouse suspicion that they were hiding something there, but the Akkadians learned of its whereabouts and are now assaulting the planet. The Head Separator is housed inside an ASE defense wall gate complex for a massive wall that surrounds one of the cities on Aratus II.
The battlefield takes up almost half of the ping pong table. I ask that you only use land with baseplates for the battlefield.
The Akkadian approach. They're coming at the city from the outside. Let's take a look at everyone present.
The main Akkadian group travels up the main road. You can see Piltogg in the back there. These are just general Akkadian soldiers behind their main attack vehicle.
Right next to them is Warhead and the Immortals. The six Black Knights are spread out across the whole field. The Akkadians stole these from the Czechs during Phase 1 of their attack.
On Piltogg's other side is another squad of his men lead by Vas Kallas. It's hard to see what is going on, but this is a specialist squad. There is a sniper, a rocket launcher, two OTC people, and two men with small pistols and hand-scanners.
Next to them is the group of Akkadian fanatics. They are led by Freiderich who has the halberd.
Then we have the Space Ninjas. These guys are always a pest to the ASE, siding with anyone who will attack them.
Behind those guys are the MAOX Death Korps led by Major Riker.
Now for the Assyrians...
The Assyrians have two pill boxes outside the wall. They are already being manned.
The wall itself has ten men on top along with their White Knight.
Behind the wall is a number of men waiting for the attack. The inset door to the left of the gate is where the gate controls are.
The Vanquisher Super Tank idles nearby.
The tower has a huge gun turret out front.
Major Natalya, Major Smith, and Regulus all start inside the tower.
And next door to the tower is this large square building with a huge gun on top.
The door to it is here. This building holds the Head Separator.
Outside an S-143 White Widow Spider Tank is ready for battle.
The last building is a brick house with some guitar players filling the air with the sounds of Metal.
The Akkadians and their combined allied forçes prepare to strike.
The wall however has been greatly improved. You can see that it is now taller and has a much more formidable door. The door is very close to 6 bricks thick now. The wall also increased in width to be 10 bricks wide. The wall's new strength prompted me to get more Akkadians and to build them that new vehicle with the huge laser turret on top. I'm also letting the Akkadian mob use the vehicle with the catapult. It could be used to climb up the wall or to throw someone over it.
@Piltogg:
You're attacking this place so you don't have to go with the way I set up your men. If you want to move their starting positions around before turn 1, let me know, but they must start at least 6" from the wall.
Team List:
Assyrian Star Empire Commandos and Soldiers = RunsWithLegos
Assyrian Star Empire Armoured Division = Natalya
Civilians = Silent-sigfig
Akkadians = Confirmed: Piltogg
Akkadian Mob = Pwnerade
Space Ninjas = mgb519
MAOX = Confirmed: BFenix
Inquistadores = Reserved for Bragallot
Immortals = Confirmed: Warhead
Guitar Players = Keldoclock
Secret Faction 1 = Alex
Sign up now. If you have a slot reserved for you but you don't want to play then please let me know so I can open it for anyone.
And so, Piltogg's fleet which slipped into Assyrian space while the rest of the fleet was distracted at the space battle along the ASE/CSR border has arrived in the Aratus system. The second planet is a small Assyrian colony. Akkadian spies were able to discover that this small world is where the mighty Head Separator is stored. The Assyrians chose this world to hold the Artifakt because its small and unassuming nature would not rouse suspicion that they were hiding something there, but the Akkadians learned of its whereabouts and are now assaulting the planet. The Head Separator is housed inside an ASE defense wall gate complex for a massive wall that surrounds one of the cities on Aratus II.
The battlefield takes up almost half of the ping pong table. I ask that you only use land with baseplates for the battlefield.
The Akkadian approach. They're coming at the city from the outside. Let's take a look at everyone present.
The main Akkadian group travels up the main road. You can see Piltogg in the back there. These are just general Akkadian soldiers behind their main attack vehicle.
Right next to them is Warhead and the Immortals. The six Black Knights are spread out across the whole field. The Akkadians stole these from the Czechs during Phase 1 of their attack.
On Piltogg's other side is another squad of his men lead by Vas Kallas. It's hard to see what is going on, but this is a specialist squad. There is a sniper, a rocket launcher, two OTC people, and two men with small pistols and hand-scanners.
Next to them is the group of Akkadian fanatics. They are led by Freiderich who has the halberd.
Then we have the Space Ninjas. These guys are always a pest to the ASE, siding with anyone who will attack them.
Behind those guys are the MAOX Death Korps led by Major Riker.
Now for the Assyrians...
The Assyrians have two pill boxes outside the wall. They are already being manned.
The wall itself has ten men on top along with their White Knight.
Behind the wall is a number of men waiting for the attack. The inset door to the left of the gate is where the gate controls are.
The Vanquisher Super Tank idles nearby.
The tower has a huge gun turret out front.
Major Natalya, Major Smith, and Regulus all start inside the tower.
And next door to the tower is this large square building with a huge gun on top.
The door to it is here. This building holds the Head Separator.
Outside an S-143 White Widow Spider Tank is ready for battle.
The last building is a brick house with some guitar players filling the air with the sounds of Metal.
The Akkadians and their combined allied forçes prepare to strike.
The wall however has been greatly improved. You can see that it is now taller and has a much more formidable door. The door is very close to 6 bricks thick now. The wall also increased in width to be 10 bricks wide. The wall's new strength prompted me to get more Akkadians and to build them that new vehicle with the huge laser turret on top. I'm also letting the Akkadian mob use the vehicle with the catapult. It could be used to climb up the wall or to throw someone over it.
@Piltogg:
You're attacking this place so you don't have to go with the way I set up your men. If you want to move their starting positions around before turn 1, let me know, but they must start at least 6" from the wall.
Team List:
Assyrian Star Empire Commandos and Soldiers = RunsWithLegos
Assyrian Star Empire Armoured Division = Natalya
Civilians = Silent-sigfig
Akkadians = Confirmed: Piltogg
Akkadian Mob = Pwnerade
Space Ninjas = mgb519
MAOX = Confirmed: BFenix
Inquistadores = Reserved for Bragallot
Immortals = Confirmed: Warhead
Guitar Players = Keldoclock
Secret Faction 1 = Alex
Sign up now. If you have a slot reserved for you but you don't want to play then please let me know so I can open it for anyone.
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"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
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"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
Space ninjas, please.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
- Natalya
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
You got it.mgb519 wrote:Space ninjas, please.
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▲ ▲
"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
▲ ▲
"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
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- Catastrophe Magnet
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
AT LAST! PREPARE FOR BADASS!!!
- Keldoclock
- My Little Pony
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
Sign me up for the guitar dudes!
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
- Natalya
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
Lol okay. Note: No faction is hostile towards the Guitar Players at the start of the game. I mean you could choose to become hostile but I don't know why you would kill some people who are just trying to play some Metal.
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▲ ▲
"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
▲ ▲
"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
- RunsWithLegos
- Official Duck
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- Joined: Mon Apr 19, 2010 6:45 pm
- Location: Boston, MA, USA
Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
Assyrian Star Empire Commandos and Soldiers please
Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
I wanted the commandos! Oh well, can I have one of the reserved spots if their person doesn't show up?
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
Secret Faction 1 please.
Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
I'd love a spot, if one is left.
An army marches on its stomach, and its favorite food is fudge.
Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
Can I have the Akkadian Mob
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
- Ben-Jammin
- Mega Blok
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
The hymn of this epic conflict will be sung throughout future generations...
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- Cannon Fodder
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
If anyone doesn't take their reserved spot or something I'd love one.
That wall is amazing
That wall is amazing
Only 2 things are infinite the universe and human stupidity, and I'm not so sure about the former- Albert Einstien.
- Silent-sigfig
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
civillians
BFenix wrote:Coolest 1000th post everSilent-sigfig wrote:
- darkpaladin
- Officer
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Re: QoP: Head Separator Part III -- Turn 0 and Overwatch
I missed it!
If anyone drops out can I take there spot?
If anyone drops out can I take there spot?