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Re: Space Canadians

Posted: Wed Nov 14, 2012 6:08 pm
by Vami IV
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POST CENSORED FOR FOLLOWING REASON(S):
  • -PRE-2014 VAMI

Re: Space Canadians

Posted: Wed Jan 16, 2013 5:53 pm
by Natalya
I made these for my BrikWars Stats phone application. Tell me if you think the stats here are unreasonable.


Image


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Re: Space Canadians

Posted: Wed Jan 16, 2013 6:02 pm
by darkpaladin
For the point cost it seems fair
I like the idea of heavy armor nulifying all small arms fire

Re: Space Canadians

Posted: Wed Jan 16, 2013 7:10 pm
by samuelzz10
My thoughts:
I don't see why natty doesn't just have a psychic cliche supernatural dice pool. (about 5d6 should do)
The Heavy assault troopers are pretty good, but the jump packs are a little too expensive, even if the rules say so. Literally, a hero is less expensive, and much stronger.
the frost bite is cool.

Re: Space Canadians

Posted: Wed Jan 16, 2013 7:11 pm
by Zupponn
So, the heavies move as fast as a motorcycle? That seems a little odd.

Re: Space Canadians

Posted: Wed Jan 16, 2013 7:39 pm
by Keldoclock
Zupponn wrote:So, the heavies move as fast as a motorcycle? That seems a little odd.
Jetpacks man, Jet. Packs.

Re: Space Canadians

Posted: Wed Jan 16, 2013 8:31 pm
by BFenix
Keldoclock wrote:
Zupponn wrote:So, the heavies move as fast as a motorcycle? That seems a little odd.
Hoverjets man, Hover. Jets.
Fix'd

Re: Space Canadians

Posted: Wed Jan 16, 2013 9:40 pm
by Silverdream
Natalya, your Canadians need artillery, as rolling artillery was one of the tactics that made the Canadian forces so effective in WWI.

Also I would give the main forces buzzsaws or something for mouseholing(but I don't know how many urban battles you're going to do).

http://en.wikipedia.org/wiki/Battle_of_ ... The_battle

Re: Space Canadians

Posted: Wed Jan 16, 2013 10:17 pm
by Natalya
The heavies have axes for chopping through walls. The White Widow is pretty good Artillery I think.

Oh umm, Major Natalya is not psychic, she just knows the Maytricks which is similar to the Farce. If you want to give them to someone, the Maytricks powers cost per dice increases exponentially starting at 2 to the zero power for level 1 and then increasing 1 power per level. There is a joke about a scouter in there somewhere. So like a Level 4 Maytricks user would get 4 dice but it would cost 8 CP which is 2 cubed.

Re: Space Canadians

Posted: Thu Jan 17, 2013 12:47 am
by Kalvinator
4 things.

1. I think those seem reasonable

2. I'm guessing there are rules about Jetpacks in the 2010 rules then?

3. Anyone got a link to the 2010 Rules?

4. How do I make my own custom cards like yours?

Re: Space Canadians

Posted: Thu Jan 17, 2013 2:51 am
by Natalya
Kalvinator wrote:4 things.

1. I think those seem reasonable

2. I'm guessing there are rules about Jetpacks in the 2010 rules then?

3. Anyone got a link to the 2010 Rules?

4. How do I make my own custom cards like yours?

1: Cool

2: No

3: http://brikwars.com/rules/2010/title.htm

4: http://www.lady-natalya.info/downloads/ ... s-crop.psd

Download that card then edit it as you please. You can change absolutely everything you see. Delete the maple leaf and change some colours and you're good to go.

Re: Space Canadians

Posted: Thu Jan 17, 2013 7:58 am
by Ben-Jammin
Please make stats for the buggy!

Also, I will probably be using that link now.

Re: Space Canadians

Posted: Thu Jan 17, 2013 12:45 pm
by Natalya
Image

Image

Image

Not sure why I didn't post these here already lol.

Re: Space Canadians

Posted: Thu Jan 17, 2013 5:49 pm
by Kalvinator
Which program should I use to open the card with?

Re: Space Canadians

Posted: Thu Jan 17, 2013 5:57 pm
by cleanupcrew
Kalvinator wrote:Which program should I use to open the card with?
Photoshop.