I'd use STAPs to come in low and fast to take out the treads, then focus on disabling the main guns.
After that, vomit droid squad after droid squad on it.
Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...

BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Colette wrote:Stubby's idea sounds suspiciously like how they defeated the PARV though...
lawmaster wrote:Anyways this looks awesome and to take it out I would just send some planes to kamikaze the guns then send a couple of squads in and take out operators. Of course depending on anti infantry, enemy troops, and anti aircraft that could all fail.
Colette wrote:It's the Armored Core thread all over again.
piltogg wrote:Talk of raving penis hordes frighten space-sailors everywhere, causing entire civilizations to become peaceful and friendly.
Warhead wrote:my head burns with War.

scene.ikensall wrote:Come and join the fascinating silence in mibbit!
Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...

Colette wrote:If we're going to discuss strategies on how to beat this thing then I'm going to give an honest opinion using forces I have already built.
First thing- I'm definitely using my Space Nazis rocket-fighter. If I line it up right, ram it into the turret, and detonate all of the missiles on impact, that's 24d6 momentum and 4 size-3 explosions (I think 24d10?, correct me if I'm wrong) right there even if it's ruled the rocket engine doesn't add more explosive damage. That'll wipe out at least a three-quarters of this thing's size points if not utterly destroying it assuming 3d10 armor and average rolls. It'll kill a good portion of the turret operators and the main gun will probably be unusable. If it survives it'll have the effective size of a normal tank if not less.
Then, if I wanted to play fair and stick with the factions, I roll my Tiger hover-tank in and fire everything at the burning carcass- it'll grind it down in 2-3 turns. If I wanted to just quickly mop up the mess my Trattorian SDT could barrage it and take out the remains in one turn.

stubby wrote:How big is your rocket fighter? It has to be 24" and travel 48" in a straight line to build up that much momentum. Only 12" to fire that many missiles, but they'd only do 12d10 damage, not 24.
Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...


Colette wrote:If we're going to discuss strategies on how to beat this thing then I'm going to give an honest opinion using forces I have already built.
First thing- I'm definitely using my Space Nazis rocket-fighter. If I line it up right, ram it into the turret, and detonate all of the missiles on impact, that's 24d6 momentum and 4 size-3 explosions (I think 24d10?, correct me if I'm wrong) right there even if it's ruled the rocket engine doesn't add more explosive damage. That'll wipe out at least a three-quarters of this thing's size points if not utterly destroying it assuming 3d10 armor and average rolls. It'll kill a good portion of the turret operators and the main gun will probably be unusable. If it survives it'll have the effective size of a normal tank if not less.
Then, if I wanted to play fair and stick with the factions, I roll my Tiger hover-tank in and fire everything at the burning carcass- it'll grind it down in 2-3 turns. If I wanted to just quickly mop up the mess my Trattorian SDT could barrage it and take out the remains in one turn.
stubby wrote:Oh well if we're just going to make up nonsense weapons then I would have a hero fire an Akkadian Black Hole Crossbow from orbit (Dmg 27d10+400 Use 0 Rng 9001").
piltogg wrote:Talk of raving penis hordes frighten space-sailors everywhere, causing entire civilizations to become peaceful and friendly.
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