Space Werewolves - II - Hellhound Mech

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Space Werewolves - II - Hellhound Mech

Postby Kaplan » Sat Dec 21, 2013 3:08 pm

I think this mech deserves his own topic. Here it is: Hellhound Mech of the Space Werewolves. (For the space werewolf troopers: viewtopic.php?f=17&t=11690)

It has a large claw as right hand, a cc weapon. The left arm carries a large automatic gun. There are anti-air missile launchers mounted on the shoulders. Additionally two small guns are mounted just beneath the cockpit as anti-minifig weapons.

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A closer look to the cockpit: The cockpit is %95 covered so it is impossible to shoot the driver directly. (I suffered some driver losses when playing with my friends so a fully covered cabin is really necessary for me since then.)
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The automatic gun, which i like the most in this mech. I hope you like it too.
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Here it is a groupshot whit its company:
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Re: Space Werewolves - II - Hellhound Mech

Postby loafofcheese » Sat Dec 21, 2013 6:45 pm

Somehow, i think you have enough missiles.
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Re: Space Werewolves - II - Hellhound Mech

Postby Maverick » Sun Dec 22, 2013 4:42 am

loafofcheese wrote:Somehow, i think you have enough missiles.

NEVER enough dakka!
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Re: Space Werewolves - II - Hellhound Mech

Postby BFenix » Sun Dec 22, 2013 2:48 pm

Do I smell Timberwolf? :P
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Re: Space Werewolves - II - Hellhound Mech

Postby Kalvinator » Mon Dec 23, 2013 2:41 am

Hey, this is cool. Color scheme is unique...very nice.
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Re: Space Werewolves - II - Hellhound Mech

Postby morganm » Mon Dec 30, 2013 1:04 pm

loafofcheese wrote:Somehow, i think you have enough missiles.

Enough? Navaaahh!
Acceptable amount? Yes.
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