BrikSpace Contest

Show off your armies and weaponry and stuff.

Moderators: Zahru II, Natalya

Postby benkim123 » Fri Jul 17, 2009 5:08 am

"Swamp Critter" Cruiser 16 CP
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Move=7"
Light Engine 6 CP
Medium Burst Cannons 5 CP
Small Laser Weapons 2 CP
Large Missile Package 3 CP
Moderate Armor Armor Rating: 1d8+2

Missiles:
-Nuclear Sub-Space Missile 4 units
-Decoy Missile 2 units
-2 light missiles 2 units

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I think I got stats right but I may have made some mistakes. I would be happy if you pointed them out.
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Postby MasterEcabob » Fri Jul 17, 2009 11:39 pm

Great to see others interested in Brikspace! Maybe we can get this thing off the ground afterall...

TBD your bomber only gets a TOTAL of two missiles, as in one light missile and a shrapnel missile, one nebula missile and one supernova missile, two light missiles, etc.

Also the bomber comes with a standard engine, which has a 4" move.


As for benkim123, you need cargo bays to get missile packages, so you are probably going to have to sacrifice something if you want those missiles (I would suggest the engine, since you already get a free engine to start with)
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Postby benkim123 » Sat Jul 18, 2009 5:24 am

Ok. I tried to make the ship look like a worm-like thing. It makes sense because worms are slow etc. Thanks a lot MasterEcabob. :)
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Postby Olothontor » Sat Jul 18, 2009 7:33 am

benkim, your Cruiser's rules are currently valid, way to go! That's a pretty mean-looking Swamp Critter :)
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Postby benkim123 » Sat Jul 18, 2009 9:51 am

Thanks I thought it sucked.
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Postby ltobvious » Sat Jul 18, 2009 2:46 pm

Here's my entry for the fleet contest. Sorry it's in LDD, but most of my legos are buried under 3 feet of disorganized crap(my room).
<a href="http://www.flickr.com/photos/ltobvious/3723557521/" title="UNCDF by LtObvious, on Flickr"><img src="http://farm4.static.flickr.com/3423/3723557521_7424681dc9.jpg" width="400" height="400" alt="UNCDF"></a>
<a href="http://www.flickr.com/photos/ltobvious/3732837074/" title="LDDScreenShot1 by LtObvious, on Flickr"><img src="http://farm3.static.flickr.com/2443/3732837074_04bfef8343.jpg" width="500" height="270" alt="LDDScreenShot1"></a>
UNCDF Battlegroup 86
<a href="http://www.flickr.com/photos/ltobvious/3729172165/" title="LDDScreenShot27 by LtObvious, on Flickr"><img src="http://farm3.static.flickr.com/2591/3729172165_0aecbf3325.jpg" width="500" height="319" alt="LDDScreenShot27"></a>
F-1034 Sparrowhawk
Stats:
Class: Fighter
Movement: 6"
Armor: 1D6
Armament:
Burst Cannon=3CP
<a href="http://www.flickr.com/photos/ltobvious/3732004635/" title="LDDScreenShot25 by LtObvious, on Flickr"><img src="http://farm3.static.flickr.com/2591/3732004635_fa2b44668f.jpg" width="500" height="319" alt="LDDScreenShot25"></a>
F-1028 Swordfish
Stats:
Class: Bomber
Movement: 4"
Armor: 1D6+1
Armament:
2x Light missiles
<a href="http://www.flickr.com/photos/ltobvious/3732738338/" title="LDDScreenShot17 by LtObvious, on Flickr"><img src="http://farm3.static.flickr.com/2628/3732738338_c692949649.jpg" width="500" height="319" alt="LDDScreenShot17"></a>
<a href="http://www.flickr.com/photos/ltobvious/3733029686/" title="LDDScreenShot15 by LtObvious, on Flickr"><img src="http://farm4.static.flickr.com/3521/3733029686_d384b5c031.jpg" width="500" height="319" alt="LDDScreenShot15"></a>
UNCDF-86-03 BlackJack
Stats:
Class: Frigate
Movement: 4"
Armor: 1D6+2
Armament:
1x Light laser turrets=2CP
2x Burst cannons= 6CP
2x Extra hull plating= 4CP
______________________
Total= 12CP
<a href="http://www.flickr.com/photos/ltobvious/3734296031/" title="LDDScreenShot32 by LtObvious, on Flickr"><img src="http://farm4.static.flickr.com/3507/3734296031_2f9cc51b36.jpg" width="500" height="322" alt="LDDScreenShot32"></a>
<a href="http://www.flickr.com/photos/ltobvious/3734296021/" title="LDDScreenShot30 by LtObvious, on Flickr"><img src="http://farm4.static.flickr.com/3424/3734296021_80ee9149f4.jpg" width="500" height="322" alt="LDDScreenShot30"></a>
UNCDF-86-02 Orion
Stats:
Class: Cruiser
Movement: 5"
Armor: 1D8+2
Armament:
1x Medium laser turrets =4CP
1x Light laser turrets =2CP
1x Light burst turrets =3CP
1x Small cargo holds =2CP
(1 light missile package)
1x Light missile package =2CP
(4 light missiles)
1x Basic engine =3CP
_________________________
Total =16CP
<a href="http://www.flickr.com/photos/ltobvious/3732738332/" title="LDDScreenShot10 by LtObvious, on Flickr"><img src="http://farm3.static.flickr.com/2671/3732738332_19c16705a7.jpg" width="500" height="319" alt="LDDScreenShot10"></a>
UNCDF-86-04 Ulysses S. Grant
Stats:
Class: Cruiser
Movement: 5"
Armor: 1D8+2
Armament:
3x Light laser turrets =6CP
2x Small cargo holds =4CP
(3 fighters, 3 bombers)
1x Basic engine =6CP
_________________________
Total =16CP
<a href="http://www.flickr.com/photos/ltobvious/3732738344/" title="LDDScreenShot3 by LtObvious, on Flickr"><img src="http://farm4.static.flickr.com/3425/3732738344_a748b504d3.jpg" width="500" height="319" alt="LDDScreenShot3"></a>
<a href="http://www.flickr.com/photos/ltobvious/3732738346/" title="LDDScreenShot2 by LtObvious, on Flickr"><img src="http://farm3.static.flickr.com/2466/3732738346_3416f98a71.jpg" width="500" height="319" alt="LDDScreenShot2"></a>
UNCDF-86-01 Columbia Mk. III
Stats:
Class: Destroyer
Movement: 4"
Armor: 1D8+2
Armament:
1x Medium burst cannon =5CP
2x Medium laser cannons =8CP
2x small laser turrets =4CP
1x Basic Engines =3CP
__________________________
Total =20CP
Alright, pretty much everything should be corrected, let me know if it's not.
Last edited by ltobvious on Sun Jul 19, 2009 7:18 am, edited 3 times in total.
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Postby james+burgundy » Sat Jul 18, 2009 3:36 pm

I spit o your fake legos blaa (but there are pretty beastly for being fake)
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Postby Warhead » Sat Jul 18, 2009 4:26 pm

Yeah, I agree. I'm not a fan of the computer sim stuff even though I can see the usefulness of the application. However these are well thought out IMO and look great.
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Postby MasterEcabob » Sat Jul 18, 2009 5:51 pm

Good job itsobvious, I love the look of your ships and the LDD actually helps you a bit at this scale.


Couple of corrections though:

Fighters come with a 6" engine and 1d6 armor, while bombers come with a 4" engine and 1d6+1 armor.

Frigates get their basic engine for free, and since frigate is four classes below the max (flagship) it allows them to go 6".

Likewise, a cruiser with a light engine would go 7" and a destroyer with a basic engine would go 4".
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Postby Olothontor » Sat Jul 18, 2009 6:54 pm

And the Orion has a 16 Cp limit. You gave it 18 Cp's worth of stuff. Other than that minor correction, a wonderfully planned fleet!
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Postby Olothontor » Fri Jul 24, 2009 11:45 am

12 DAY WARNING: The contest will end in exactly 12 days!
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Postby RoC77 » Fri Jul 24, 2009 1:52 pm

Nice fleet benkim, but isn't a cruiser bigger than a destroyer?
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Postby benkim123 » Mon Jul 27, 2009 4:36 am

I don't know but in Ollie's rules cruisers are 5-6" and destroyers are 6-7".
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Postby Theblackdog » Tue Aug 04, 2009 6:27 am

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XL-24 experimental torpedo cruiser

Speed 8"
Agility 8
Armor 1D8+2
Weapon: light missile
Damage 4D6, blast radius 2", ammo 4
Weapon: Impact battery
Damage 2D8, close range


Equipment:
Fast engine (9cp)
Moderate armor (free with ship)
Small cargo hold (2cp)
Small missile package (2cp)
Impact batteries (3cp)
Total: 16cp

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My stats:
Class 1 (Frigate)
Accel 8"
Armor 2D10
Silhouette 7
3 HP
Weapon: Proton lance
Range 18", damage 5D6, accuracy 1D6+3
Weapon: Torpedo launcher
Accel 12", Damage 6D6 exp, accuracy 1D6+2, ammo 4
Special ability: Boost
This ship may increase its acceleration by up to 3".

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By the way, everybody, the contest ends tomorrow -- hurry up and post what you've got.
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Postby benkim123 » Tue Aug 04, 2009 6:48 am

That's waaaay better than mine.
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