The Shattered Empire storyarc thread

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Postby Warhead » Wed Jun 01, 2011 4:32 am

Nope, costs needn't be that bad and look pretty fit for purpose IMO.

Roughly I paid

Dark Bluish Gray Torso Armour Vest with Silver and Dark Blue Pattern from Prince of Persia 25p each
Pair of Light Blueish Gray Arms 20p
Light Bluish Grey Head 10p
Light Bluish Legs with Black Hips 15p
Dark Grey hands (gloves) 10p each
Black Dragon Helm 40p

Total: £1.20p per unit. Anything under £2 is win.

Weapons? Costs are as high or low as you want depending on what you want.
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Postby Bragallot » Thu Jun 02, 2011 6:09 am

You're talking about your Dark Elves, right? They're not exactly the same as Night Elves.

... why doesn't Lego make Warcraft lego's already?
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Postby Zahru II » Thu Jun 02, 2011 9:10 am

Because lego is dumb and only licences shit themes.
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Postby GeneralOfDeath » Thu Jun 02, 2011 10:05 am

Congatulations, you have just sent George Lucas into a helpless pit of misery and woe.
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Postby Bragallot » Thu Jun 02, 2011 10:17 am

Btw Zahru did you give your hand weapons higher stats last battle? They killed / damaged an awful lot for things that hardly manage to kill anything in my battles.
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Postby Zahru II » Thu Jun 02, 2011 10:44 am

Which ones are you referring to? The ones wielded by regular minifigs? Nay, usual stats for those. Blame my bloodthirsty dice which weren't rolled for a month before AoDp.
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Postby Bragallot » Thu Jun 02, 2011 11:52 am

All of them, I guess. So the heroes' do more? It's a good thing your dice as bloodthirsty, I should refrain from giving too heavily armoured squads handweapons: it's absolutely terrible if they clash, they can cut at each other for ages and hardly kill anything :lol: (like the heavies and knights in FB)

Do you have homemade rules for using shields in squad vs squad fights? I had to make mine up.
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Postby Zahru II » Thu Jun 02, 2011 12:22 pm

Heroes have special house ruled 'heroic weapons' (ur3, 2d6 dmg cc/ranged, depending on what's the weapon is question is).

As for shields, I use simple basic combat rules. If the defender has an action, it uses parry-riposte if the attacker rolled damage higher than armor. If the attacker rolled less than the defenders armor, then it's a simple counterattack.

'Shield Wall' is an exception of course. Albeit it wasn't really tested in action yet.
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Postby Zahru II » Wed Jun 15, 2011 12:02 pm

Battle near Drakhelm added.
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Postby Zahru II » Wed Jun 29, 2011 5:25 am

Outbreak! added.
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Postby Zahru II » Sun Oct 16, 2011 11:45 am

The Siege of Ursa Hold added.
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Postby Bragallot » Sun Oct 16, 2011 6:34 pm

... and how!

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Re: The Shattered Empire storyarc thread

Postby Apollyon » Wed Dec 14, 2011 7:58 am

I am eagerly awaiting the continuation of this story.
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Re: The Shattered Empire storyarc thread

Postby Zahru II » Sat Dec 17, 2011 4:27 pm

Working on it, I just need to get some university stuff done. Probably gonna dual-host two battles soon.
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Re: The Shattered Empire storyarc thread

Postby Bragallot » Mon Dec 19, 2011 7:12 pm

Zahru II wrote:Working on it, I just need to get some university stuff done. Probably gonna dual-host two battles soon.


Why hasn't someone made an enthusiastic reply to this yet? This could be the second greatest thing since Stalin vs. the Martians :twisted:
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