by aybraus » Sun Nov 16, 2008 11:55 pm
ColdFinger is an attack and defense scenario. The attacking team's mission is to melt the defending team's Ice Cream Depository at Freezer Knox. Because of the sheer volume of Häagen-Dazs, melting the ice cream by simply sitting on it for an extended period of time will take a while. Fortunately, they have a few armored microwave-emitters-on-wheels at the ready. Unfortunately, they are VERY heavy and will explode if destroyed (though the explodey aspect isn't really that unfortunate).
In order to win, the attacker must push the carts down a path that will take advantage of their uphill position.
The defenders must stop the cart in any way they can, and try to reach it's control panel and deactivate it. All the while, they should be on the lookout for attackers looking to destroy the ice cream carton-by-carton.
The carts are size 4 and have 20 armor (a stabilized version of 3d10).
Coming November 28th! Stay posted for army details.
Last edited by
aybraus on Tue Dec 02, 2008 5:33 pm, edited 2 times in total.