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Posted: Sun Jan 13, 2008 11:50 pm
by Moronstudios

Posted: Mon Jan 14, 2008 12:42 am
by Rayhawk
Once again, you've got to love that classic ending, and some solid work from that Medik (both for saving so many people and for having such entertaining results when he failed).

If you want longer battles but Bryan wants shorter ones, one thing you might try is designing a long campaign in a way that it can be played in a series of very short episodes.

Posted: Mon Jan 14, 2008 8:46 am
by Moronstudios
We tried that, it became too mandatory.

Posted: Sun Jan 27, 2008 11:18 pm
by Moronstudios

Posted: Sun Jan 27, 2008 11:59 pm
by blackwing77
Ziggyboogyduke, I think that's what they say.

Posted: Mon Jan 28, 2008 12:05 am
by Moronstudios
Actually it's doog not duke

Posted: Mon Jan 28, 2008 12:08 am
by blackwing77
Having not seen that in like 3 years I think that's pretty close.

Posted: Mon Jan 28, 2008 12:13 am
by IVhorseman
ahahahaha wow. for a second that bomb looked like a guy in blackface makeup.

Yayz

Posted: Mon Jan 28, 2008 11:51 pm
by moronbro
I had fun with the matches, Moronstudios.
Its great to have a Brikwars fanatic as a bro

Posted: Mon Jul 28, 2008 7:39 pm
by Moronstudios
long time no update. Here you go.

Posted: Mon Jul 28, 2008 7:46 pm
by piltogg
ahhh, the evil's of people haveing to leave.. I feel your pain man

Posted: Mon Jul 28, 2008 7:48 pm
by Moronstudios
piltogg wrote:ahhh, the evil's of people haveing to leave.. I feel your pain man
What do you mean?

Posted: Mon Jul 28, 2008 7:51 pm
by piltogg
a Moron wrote:We then ended the battle there due to a player needing to leave.

Posted: Mon Jul 28, 2008 7:52 pm
by pesgores
A battle is more important than any other meeting a player can have.