Testing something

Not Lego but still Lego.

Moderator: The Shadowscythe

Testing something

Postby The Shadowscythe » Thu Mar 06, 2014 3:17 pm

That I started back in january in the planning phases - now pushing forward with it for a bit while I have the time.

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-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Re: Testing something

Postby Colette » Thu Mar 06, 2014 5:31 pm

Woah, you're actually moving forward this? Combined with Dilanski's new ruleset, it would be unstoppable.
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Re: Testing something

Postby Falk » Fri Mar 07, 2014 9:58 am

What is this?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: Testing something

Postby dilanski » Sat Mar 08, 2014 5:56 pm

Falk wrote:What is this?


A way to host a LDD forum battle where forces our split up to occupy grids, with combat able to occur between them, such as ships in one grid, shooting at those in another. It would be useful, as LDD likes to crash when you get into a few dozen thousand parts.
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Re: Testing something

Postby Falk » Sun Mar 09, 2014 3:38 am

Ah, so something like risk?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: Testing something

Postby Gorthaff » Sun Mar 09, 2014 3:58 am

Looks primising indeed :mrgreen: . Battles betveen individual ships or fleets (whatever a black triangle represents here) could be played out in the old fashioned way, so we get our well deserved lazorz and explosionz.
I couldn't come up with anything smart, original or funny, so <=THIS=> is what you get.
ENJOY IT!!!
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