Tairin Federation

Not Lego but still Lego.

Moderator: The Shadowscythe

Re: Tairin Federation

Postby SnakeMittens » Fri Jan 27, 2012 10:15 am

Robot Monkey wrote:
SnakeMittens wrote:Somehow that mech looks familiar...


Looks like a mech from Avatar:

Image


Erm...
Image
User avatar
SnakeMittens
Galidor
 
Posts: 1007
Joined: Wed Jul 28, 2010 11:21 am
Location: Somewhere.

Re: Tairin Federation

Postby Whiteagle » Fri Jan 27, 2012 2:45 pm

SnakeMittens wrote:Somehow that mech looks familiar...

Heh... :lol:

SnakeMittens wrote:Erm...
Image

:oops: I'M SORRY OK!!!
I've never been able to build a Mech frame that I was happy with before now, and when I saw yours I thought, "I really like that!"
So I decided to copy your pelvis design, as well as using Toa feet, and combine it with my usual arm build.
It has entirely different lower legs and I didn't mean to use the exact same windshield, it was just the only one LDD had that fit for a cockpit!

Robot Monkey wrote:Looks like a mech from Avatar:

Image

Actually, I thought I was building something similar to the Marauders from the third film, but apparently the footage I remembered must have been blurry:
Image
Since these things look like something out of BattleTech.

Ironically, not only does SnakeMittens' PTUF Mech look more like an AMP Suit, it also shares more of a resemblance to the M8 Ape Marauder from the RPG and TV show:
Image
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

Re: Tairin Federation

Postby Whiteagle » Fri Jan 27, 2012 5:33 pm

Alright, here's another update on the Mech:
Image
Image
Notice the Jump Boosters on the back and legs.

Image
Image
Image
Close-ups on the Leg Boosters.
I'd a second opinion on them ASAP, as they stick out quite-a-ways from the back.
I haven't saved yet do to repositioning the legs to make the whole thing look balanced, which was a pain in the ass to do and I'd rather be able to just undo it.
EDIT:
Image
Here is a side profile shot to show just how far the Leg Boosters stick out.

Image
Open Cockpit.

Image
And a PDW in case the Pilot has to fend for herself.
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

Re: Tairin Federation

Postby Silverdream » Fri Jan 27, 2012 6:21 pm

Very nice.
Image

Spoiler: show
mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
User avatar
Silverdream
Blockguy
 
Posts: 7767
Joined: Sun Mar 15, 2009 5:33 pm
Location: Feeding my fuckin' habit.

Re: Tairin Federation

Postby Whiteagle » Fri Jan 27, 2012 6:41 pm

Silverdream wrote:Very nice.

But what about the Leg Boosters?
I'm begining to think using those clunky submarine scooters was a bad idea..
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

Re: Tairin Federation

Postby Whiteagle » Fri Jan 27, 2012 7:31 pm

Ok, here is a profile pic without the Leg Boosters:
Image
What do you guys think, keep them or ax them and try something different?
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

Re: Tairin Federation

Postby Robot Monkey » Fri Jan 27, 2012 7:57 pm

How about some color on that mech? Maybe green?
Image
User avatar
Robot Monkey
Pooplord
 
Posts: 3165
Joined: Tue Nov 02, 2010 8:47 pm
Location: Weed land

Re: Tairin Federation

Postby Whiteagle » Fri Jan 27, 2012 8:02 pm

Robot Monkey wrote:How about some color on that mech? Maybe green?

I can add color in the final draft, right now I'm on the fence about the Leg Boosters!
With and without:
ImageImage
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

Re: Tairin Federation

Postby Silverdream » Fri Jan 27, 2012 9:04 pm

With. If they ever start to bother you you can remove them and use them as rockets.
Image

Spoiler: show
mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
User avatar
Silverdream
Blockguy
 
Posts: 7767
Joined: Sun Mar 15, 2009 5:33 pm
Location: Feeding my fuckin' habit.

Re: Tairin Federation

Postby IVhorseman » Fri Jan 27, 2012 9:20 pm

I actually think both the leg boosters and the ass-winch are totally retarded. I really like the DESIGN of the boosters, but yeah, they stick out too much. Is there any way you can embed them further into the feet/legs? if so, try that. The ass-winch, however, is pretty badly placed. If you absolutely HAVE to have a winch, i'd put it on one of the shoulders for some asymmetry, but it also sticks out too much.
User avatar
IVhorseman
If she don't want the brick, she won't get the dick
 
Posts: 6518
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss

Re: Tairin Federation

Postby Whiteagle » Fri Jan 27, 2012 10:41 pm

IVhorseman wrote:I actually think both the leg boosters and the ass-winch are totally retarded. I really like the DESIGN of the boosters, but yeah, they stick out too much. Is there any way you can embed them further into the feet/legs? if so, try that. The ass-winch, however, is pretty badly placed. If you absolutely HAVE to have a winch, i'd put it on one of the shoulders for some asymmetry, but it also sticks out too much.

Eh, I've already axed the Sub-Scooter Boosters and replaced them with a curved slope and grill combination:
Image

As for the ass-winch, it stays.
I'm sorry, but of the two bits of kibble I needed to add to the pelvis, the winch has far more character then the "loincloth" on the front.
Besides, it's sort of a running gag:
Image

Anyways, here is the latest draft:
Image
Image

And here is a close up of the main gun, the Artemis Combination Assault Weapon:
Image
Image

A pair of twin-linked double heavy machine guns built around an Auto-cannon.
With a camera sight linked to the pilots HUD, this baby's ready to to take on anything from infantry to aircraft and armor.
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

Re: Tairin Federation

Postby Legofighter » Sat Jan 28, 2012 8:03 am

badagle wrote:Damn it, I have an essay I should be working on instead of doodling with Lego and creating these badass motherfrackers...


That's the way to go!
Badass, Ossum, Awesome and Motherfuckers (and Brikwars)
are way more important than a fuckin essay!

:belushi: :sparta: :csi: BRIKWARS!
From the frigid cold of Canada, -40 year long.
User avatar
Legofighter
Minifig
 
Posts: 215
Joined: Sat Sep 03, 2011 2:42 pm
Location: Frozen land of Canada

Re: Tairin Federation

Postby SnakeMittens » Sat Jan 28, 2012 12:49 pm

Looks good! You've made it your own. I used to have a weapon for my mech, held entirely by friction, but I dismantled it... I need to make my mech a giant gun.
User avatar
SnakeMittens
Galidor
 
Posts: 1007
Joined: Wed Jul 28, 2010 11:21 am
Location: Somewhere.

Re: Tairin Federation

Postby IVhorseman » Sat Jan 28, 2012 2:31 pm

Man, all I said is that I didn't think the ass-winch fit very well. You take criticism waaaay too hard.
User avatar
IVhorseman
If she don't want the brick, she won't get the dick
 
Posts: 6518
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss

Re: Tairin Federation

Postby Whiteagle » Sun Jan 29, 2012 3:06 pm

IVhorseman wrote:Man, all I said is that I didn't think the ass-winch fit very well. You take criticism waaaay too hard.

What can I say, I'm a perfectionist.

Speaking of, how should I stat these guys?
I gave nearly every Minifig in the Mobile Infantry a rifle and a knife, but under Brikwars rules rifles are a two handed weapon.
Should I put clips on there backs for the knives, or just say they are store on their vest in case of emergency?

I can probably fudge something up with "Sergeant Rock" and the cybernetic Heavy Machine Gunner since they are special units.

Still, would I be better off just giving the knives to the cannon fodder?
Image
User avatar
Whiteagle
Playmobil
 
Posts: 1542
Joined: Wed Dec 14, 2011 1:30 pm

PreviousNext

Return to LDD Forum

Who is online

Users browsing this forum: No registered users and 1 guest