Awww... I just finished by 7xx CP army.
Here it is anyway. I have 64 minifigs, divided into a few distict groups:
- My Hero (on the dragon)
- Suicide Bombers
- CC Troops (Spears, swords, wrenches, and one shovel)
- Short-ranged Troops (flint/Western pistols, crossbows, blasters)
- Long-ranged Troops (Western rifles)
- Vehicles (Shadowcaster, HHAV, TIM, motorcycle guy, etc)
The Shadowcaster has an extra segment now, too, along with quasi-new stats:
Mk VIII Shadowcaster
CP: 52
Size: 8"
Structure Level: 4
Armor: 4d10
Weapon: Core Launcher
Range: 48"
Use: 24/Prep 1 turn
[Fires Nuklear Shells]
Nuklear Shells
Range: (Launcher)
Damage: 6d10
[Due to their radioactive state, Nuklear Shells deal tremendus damage. This is, however, also true when FIRING. Any unit that's not behind cover and within 6" of the launcher when it fires takes 2d10 damage from the nuclear blast. Lead units are, obviously, immune.]