is armor stronger in battle if it is physiclly thicker?

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is armor stronger in battle if it is physiclly thicker?

Postby razgriz 25th inf. » Sun Apr 12, 2009 6:54 pm

well, on most of my vehicles i use 3-4 brick wide armor such as on my dropship. would this be considered as 4-5d10 armor?
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Postby birdman » Sun Apr 12, 2009 7:25 pm

you can say it is but it makes no difference under the rules. i think 2001 might have had something about it, but there's nothing in 2005.
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Postby Doopliss » Sun Apr 12, 2009 9:21 pm

Seems to me that it would be a good excuse to give the creation a higher Structure Level, but isn't enforced beyond that. Unless it's just in a particular place, in which case you buy the extra armor like you do a shield.
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Postby Bennanteno » Sun Apr 12, 2009 9:28 pm

I would treat it as 2 separate pieces of armor, one on top of the other.
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Postby IVhorseman » Mon Apr 13, 2009 1:15 am

Armor is simply based off of material. If it's about as tough as human flesh, 1d6 armor. If it's about as tough as a tank, 3d10 armor. Thickness has nothing to do with it: just simply look at something and compare it to a tank, a nuclear bunker, or godforged adamantium forged in the fires of hell itself.

If you're going for a double-layer armor thing (example: dinosaur with 1d10 armor skin is wearing a suit of armor), you can add 1d6 to the total armor level. Keep in mind that it will help in general damage, but the armor only protects what it's actually covering (I.E: component damage on an exposed object doesn't get the 1d6 bonus).

And finally, please, please, please stop thinking that more armor is better. Maybe your 5d10 tanks are nigh invincible, but where's the fun if they can't explode into a fireball the size of an office building?

EDIT: TL;DR: NO
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Postby Theblackdog » Mon Apr 13, 2009 6:55 am

I generally base armor off vehicle size.

1-4 inches: 2D10 armor for all units
4-8 inches: 3D10 armor for ground units, 2D10 armor for flying units
8-12 inches: 4D10 armor for ground units, 3D10 armor for hover and flying units
12+ inches: 4D10 armor for all units

5D10 armor is usually reserved for buildings containing scenario objectives, where you want to make it very hard for the troops to simply blast the building apart rather than fighting their way through it.
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Postby dilanski » Mon Apr 13, 2009 4:44 pm

thinking about it maybe for every cm of thickness you should get an +1 bonus on the armour?
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Postby razgriz 25th inf. » Mon Apr 13, 2009 5:28 pm

i don't know, mabye. cause my dropships armor is phyiclly thicker than my tanks, so i just wanted to know for future battles
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Postby Doopliss » Mon Apr 13, 2009 5:32 pm

IVhorseman wrote:Armor is simply based off of material. If it's about as tough as human flesh, 1d6 armor. If it's about as tough as a tank, 3d10 armor. Thickness has nothing to do with it
Thickness is where the armor difference between a sheet of metal (1d10) and a Metal Golem (4d10) comes from.
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Postby razgriz 25th inf. » Mon Apr 13, 2009 5:35 pm

so mine would be like blast armor on my tank, and metal golem on my dropship. thanks guys!
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Postby IVhorseman » Mon Apr 13, 2009 6:17 pm

Doopliss wrote:
IVhorseman wrote:Armor is simply based off of material. If it's about as tough as human flesh, 1d6 armor. If it's about as tough as a tank, 3d10 armor. Thickness has nothing to do with it
Thickness is where the armor difference between a sheet of metal (1d10) and a Metal Golem (4d10) comes from.


I said toughness, not thickness! A pillow is certaintly thicker than a piece of rebar, but it ain't tougher.
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Postby tahthing » Mon Apr 13, 2009 7:07 pm

5 meter thick sheets of wood arnt as good as 1/2 a meter thick sheet of titanium.
theres diffrent thinkness and diffrent types
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Postby Doopliss » Mon Apr 13, 2009 7:41 pm

5 meter thick sheets of wood arnt as good as 1/2 a meter thick sheet of titanium.
theres diffrent thinkness and diffrent types

However, a 5-inch thick sheet of titanium is much better than a 1/2-inch thick sheet of titanium, and log walls are one Structure Level higher than ordinary wood in the example list.

I said toughness, not thickness!

I'm not sure I follow?
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Postby razgriz 25th inf. » Mon Apr 13, 2009 8:39 pm

but how would i know what kind it is? it it a rule of fudge or do you just declare what it is?
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Postby IVhorseman » Tue Apr 14, 2009 12:09 am

What isn't to follow? toughness is a combination of thickness, strength, structural rigidity... whatever. The harder something is to break, the tougher it is.

Yeah Razgriz, it's pretty much just fudging it.
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