I agree with Zip. It should be like "Start out with Quikwars, quick and simple. Then upgrade to Brikwars, the main game. Then supersize to Fully Loaded Brikwars, for those of you who have giant brains and 8 hours to spare."
I kind of like coming up with my own rules though, and customizing them to balance out the game. However, the in-book rules could come in handy for people that are just testing out the whole advanced rules thing.



