BW 2010 feedback
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Re: BW 2010 feedback
Well they're pretty open about the fact that they were pulling ideas "from the Lego fan community." Once they decided their movie was going to be about I can't think of any other "Lego fan communities" besides us that are playing with that idea as extensively as we are.
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minifigs playing the part of actual minifigs within a Human's brick-built universe,
Natalya wrote:Wtf is going on in this thread?
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Re: BW 2010 feedback
stubby wrote:I can't think of any other "Lego fan communities" besides us
Re: BW 2010 feedback
Also, I just realized Metalbeard is basically a dreadnought.Zupponn wrote:stubby wrote:I can't think of any other "Lego fan communities" besides us
Brickwars: the only tabletop wargame that allows the units to have sexual intercourse with each other, produce offspring, and then use said offspring as Size 1 Explosives.
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Re: BW 2010 feedback
I'm going with the headcanon that Morgan Freeman played Brikwars on the backlot during production with Ferrell, Day and Arnett to get into character, then.
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Re: BW 2010 feedback
The press has reported that his line about "you're going to have to write this down because I didn't catch any of that" or whatever was not in the original script. I don't know what he was saying it in response to, but it's easy to imagine that someone was trying to explain BrikWars to him.
Natalya wrote:Wtf is going on in this thread?
Re: BW 2010 feedback
A lot of things weren't in the original script, if Uni-kitty's voice actress is to be believed. I can't help but feel that that's what made it such a good movie.
Stubby, if you haven't seen it yet, you ought to.
Stubby, if you haven't seen it yet, you ought to.
BrikThulhu eats 1d6 minifigs each turn.
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Re: BW 2010 feedback
What legal snafu would we have to go through to make any official commercial media regarding Brikwars? Like if Scythe novelized his shorts or a guy with filmmaker connections read about the Immortal War.
Re: BW 2010 feedback
None, except permission from Lego and any other the copyrights we infinge.
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Re: BW 2010 feedback
None. There is nothing in either story or faction that is intrinsically linked to LEGO, so there is no applicable trademark (except from whoever owns the Ghostrider IP these days). The fact that the ideas we create here start off as lego creations and then have backstory or other elements added on is irrelevant (and given that 50 Shades of Grey got published after starting out as a Twilight fanfic, I doubt Scythe would have any issue getting his own works into print).Colette wrote:What legal snafu would we have to go through to make any official commercial media regarding Brikwars? Like if Scythe novelized his shorts or a guy with filmmaker connections read about the Immortal War.
Publishing explicit Brikwars stuff (like the rulebook), might be tad risky, but since it includes the standard copyright boilerplate and other legal protection, it wouldn't be any harder to get it on store shelves than was for any of the other unofficial lego books.
Re: BW 2010 feedback
That idea of a book on shelves reminds me of this idea I had a while back, for a kickstarter for a Brikwars starter set, like GW's "assualt on black reach" or wahtever this editions version is.
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Re: BW 2010 feedback
Oh look, this conversation again. Isn't it summed up as you are able to resell Lego in your own 'sets' as long as they are marketed in a way that distinctly sets them apart from any lego produced and endorsed set, on top of that, selling an unlicensed book with pictures of models composed of lego bricks within is completely legal. BUT our glorious leader would not want to do either, as Brikwars makes constant use of the lego mini-figure to the point where infringement would possibly occur, and if infringement occurs, then some lawyer somewhere on behalf of TLG would have to acknowledge brikwars's existence, and therefore either condemn or condone it, which if they did know about us, would rather not do either.
At a guess, Mike knows if he did stick a hardback rulebook up on a store that comes with a little custom DSM, or Almighty Benny, or any other classic/neo-classic brikwars symbol, and We'd be all over it like Russians in the Crimean.
At a guess, Mike knows if he did stick a hardback rulebook up on a store that comes with a little custom DSM, or Almighty Benny, or any other classic/neo-classic brikwars symbol, and We'd be all over it like Russians in the Crimean.
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Re: BW 2010 feedback
Russians are in the Crimeon like Bonn-o-Tron.
Re: BW 2010 feedback
In our second game of Brikwars my housemate, a friend and I were using the new heavy armour rules.
I fielded the most heavy armour units and came second, so it's not about balance. But my housemate hates the new HA rules and still thinks they're overpowered and that they make the game drag.
He's kind of right about making the game drag, his tank had no weapons left and I still had two troops in heavy armour in the last 3 turns, neither side was really doing any damage until he just tank charged me and I failed to bail far enough.
I admit, a large part of the problem is him, he decided as soon as he heard the rules that he wasn't going to like the armour system (even got his troops to loot the corpses and go heavy themselves to try and show me it was annoying, I just carried on playing) I love having two types of armoured unit because light armour just doesn't do some minifigs justice, but are there any thoughts on alternatives, or perhaps a way I can get my housemate to stop being so stubborn?
I fielded the most heavy armour units and came second, so it's not about balance. But my housemate hates the new HA rules and still thinks they're overpowered and that they make the game drag.
He's kind of right about making the game drag, his tank had no weapons left and I still had two troops in heavy armour in the last 3 turns, neither side was really doing any damage until he just tank charged me and I failed to bail far enough.
I admit, a large part of the problem is him, he decided as soon as he heard the rules that he wasn't going to like the armour system (even got his troops to loot the corpses and go heavy themselves to try and show me it was annoying, I just carried on playing) I love having two types of armoured unit because light armour just doesn't do some minifigs justice, but are there any thoughts on alternatives, or perhaps a way I can get my housemate to stop being so stubborn?
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Re: BW 2010 feedback
Suggest that give some of his units SN dice. one SN damage die can cancel out a target's armor, and is an effective counter to heavy infantry.Itxi wrote:In our second game of Brikwars my housemate, a friend and I were using the new heavy armour rules.
I fielded the most heavy armour units and came second, so it's not about balance. But my housemate hates the new HA rules and still thinks they're overpowered and that they make the game drag.
He's kind of right about making the game drag, his tank had no weapons left and I still had two troops in heavy armour in the last 3 turns, neither side was really doing any damage until he just tank charged me and I failed to bail far enough.
I admit, a large part of the problem is him, he decided as soon as he heard the rules that he wasn't going to like the armour system (even got his troops to loot the corpses and go heavy themselves to try and show me it was annoying, I just carried on playing) I love having two types of armoured unit because light armour just doesn't do some minifigs justice, but are there any thoughts on alternatives, or perhaps a way I can get my housemate to stop being so stubborn?
Re: BW 2010 feedback
Do SN dice have to be applied to a minifig? Can I put one on a weapon, and then bump its use rating up one to compensate the -1 on skill rolls?
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