Which rules are better? 2001, or 2005?

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2001 or 2005? Which do you play?

The 2001 rules pwn! Go complexness!
13
41%
2005 rules rock. They own teh nerdy 2001s you bubs.
19
59%
 
Total votes : 32

Postby superdave » Tue Jul 15, 2008 12:58 pm

Dr. X wrote:If so, then.. nargkjaf!


I have a friend named Nargkjaf.

Meanwhile, back on topic....
My brother and I started with 2005 and we've gradually mixed in more and more 2001 elements. I prefer the "elegant synergy" of a blended rules system.
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Postby ace121 » Tue Jul 15, 2008 1:13 pm

Screw the 2005 AND 2001 rules. It's all about 1998 rules. Those were better, ya know it.
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Postby Dr. X » Tue Jul 15, 2008 1:15 pm

ace121 wrote:Screw the 2005 AND 2001 rules. It's all about 1998 rules. Those were better, ya know it.


Yeah, those were pretty awesome too. But I play 2001.
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Postby Gladius » Mon Aug 04, 2008 1:50 am

2005 All the way baby.
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Postby pesgores » Fri Aug 15, 2008 6:16 pm

2005

1-HTML
2-Shorter
3-Complete

Nuff said, ▲ job'd!
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Postby *CRAZYHORSE* » Sat Aug 16, 2008 6:44 am

2005 rules are better and more balanced then the 2001 rules.
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Postby Rayhawk » Sat Aug 16, 2008 10:28 pm

I have a tough time because I memorized the 2001 rules from front to back because I always had so many emails to answer about them, but I was way too lazy to ever play by the full set. So I always cheated and played a simplified version very close to what eventually became the 2005 rules, but not quite; and now when I try and do 2005 stuff I end up confusing myself.
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Postby Rody » Thu Aug 21, 2008 8:19 am

more kinds of weapons, I like my different weapoons to do different stuff.
so that's why I use the 2001 rules. mostly.
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Postby __Nero__ » Thu Aug 21, 2008 9:37 pm

I like how 2001 has so many cool troop types! They already have stats for zombies and skellies.
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Postby Ross_Varn » Mon Oct 06, 2008 11:01 am

I play using the 2005 rules - way more understandable for my little brother.

But wait a sec. Rayhawk, you actually don't even use the rules that you made up?! :shock: Oh well, that's Brikwars for ya.
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Postby Mohawk » Wed Oct 08, 2008 12:46 pm

I and my brother started with the 2005 rules just to figure out how to play, but we found the weaponry to be too limited in the 2005 rules, so I printed out index-card-sized lists of all the weaponry charts from the 2001 rules and we used them. (Of course, using 2001 weapons in an otherwise 2005 game screws up the balance somewhat, buuut...

My opinion is that 2001 makes for a more interesting game, but you really have to start with 2005 if you're not a real-life supergenius Hero-class minifig because trying to play 2001 straight-up can make it a bit too difficult to actually get around to having fun.
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Postby Rody » Wed Oct 08, 2008 1:13 pm

actually once you got basic gameplay and some simple weapons figured out 2001 isn't all that difficult if you just ignore 90% of its rules.
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Postby ahp77 » Wed Oct 08, 2008 3:01 pm

1998 is better than 2001, 6 reasons:

6. It's in HTML.
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Postby Rayhawk » Wed Oct 08, 2008 3:53 pm

ahp77 wrote:6. It's in HTML.

Don't forget that 2000 was also in HTML. I think 1998's biggest advantage was the Starship Civilizations.
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Postby ahp77 » Wed Oct 08, 2008 3:56 pm

Rayhawk wrote:
ahp77 wrote:6. It's in HTML.

Don't forget that 2000 was also in HTML. I think 1998's biggest advantage was the Starship Civilizations.


oooh... prreeeetyyyy... :P
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