I was wondering about rifle mounted grenade launchers. If I have a grenade launcher mounted on a long ranged weapon and the grenade launcher is long range then do I have to buy two long range weapons plus explosives or just one?
remember that heavy weapons require 1.5 hands. they're only able to be coupled with a shield, and not another weapon. HOWEVER, certain minifigs (heroes, bad asses) can just ignore this. also, if it looks really, really cool, ignore the rule.
remember that heavy weapons require 1.5 hands. they're only able to be coupled with a shield, and not another weapon. HOWEVER, certain minifigs (heroes, bad asses) can just ignore this. also, if it looks really, really cool, ignore the rule.
my rules for a rifle mounted grenade launcher (I have a lot)
use: 4 (its doesn't shoot in a straight line so its harder to aim)
range: 1D20 with an average of 10.
damage: 1d8 (it isn't as power full as TNT or a rocket or so)
this always what I use.