Page 1 of 1

Grenade Launcher Questions?

Posted: Fri Aug 29, 2008 10:58 am
by Cpt. Zipps
I was wondering about rifle mounted grenade launchers. If I have a grenade launcher mounted on a long ranged weapon and the grenade launcher is long range then do I have to buy two long range weapons plus explosives or just one?

Posted: Fri Aug 29, 2008 11:09 am
by ahp77
buy 2 longeth range weapons. + explosives

Posted: Fri Aug 29, 2008 11:36 am
by Cpt. Zipps
Dammits!

Posted: Sat Aug 30, 2008 12:37 pm
by Cpt. Zipps
A couple more questions.

Can a minifig wield a heavy weapon and a short range weapons at the same time?

Is it ok to make a "laser spear" and buy it as a havy weapon and a short range weapon?

Posted: Sat Aug 30, 2008 1:09 pm
by Rody
I you want to do that go ahead, we wont stop you.

Posted: Sat Aug 30, 2008 2:04 pm
by IVhorseman
remember that heavy weapons require 1.5 hands. they're only able to be coupled with a shield, and not another weapon. HOWEVER, certain minifigs (heroes, bad asses) can just ignore this. also, if it looks really, really cool, ignore the rule.

you sure can!

Posted: Sat Aug 30, 2008 2:04 pm
by IVhorseman
remember that heavy weapons require 1.5 hands. they're only able to be coupled with a shield, and not another weapon. HOWEVER, certain minifigs (heroes, bad asses) can just ignore this. also, if it looks really, really cool, ignore the rule.

you sure can! treat it like a bayonet.

Posted: Sun Aug 31, 2008 6:31 am
by *CRAZYHORSE*
my rules for a rifle mounted grenade launcher (I have a lot)
use: 4 (its doesn't shoot in a straight line so its harder to aim)
range: 1D20 with an average of 10.
damage: 1d8 (it isn't as power full as TNT or a rocket or so)
this always what I use.