Moderators: Rev. Sylvanus, warman45

pesgores wrote:For every 2x2 plate of ore mined, you gain 1 CP to buy swords and other CC weapons.

pesgores wrote:Ok, new rules:
Mining:
The minifig rolls 1d6. If:
-1 or 2, the minifig gets 0 ore pieces.
-3 or 4, the minifig gets 1 ore piece.
-5 or 6, the minifig gets 2 ore pieces.
For every 4 ore pieces mined, the miner's team gets 1 extra CP to buy CC weapons.
Warhead wrote:my head burns with War.

Rayhawk wrote:If it takes too long to turn ore into weapons, then the battle will be over before it can help you in any way.
Rayhawk wrote:If it takes too long to turn ore into weapons, then the battle will be over before it can help you in any way.
Warhead wrote:my head burns with War.

i have an idea
-each turn a miner can mine x amount of ore based on the tools he has and the die roll
bare hands 6=1 ore
pick axe 3+=1 ore 6=2
pack hammer 1+=1 4+=2 6=3
huge mining machine (like a tunneler or robot thing 1+=2 4+=3
also 1 ore = 1 cp (or if that is an odd number 2 ore = 1 cp)
as well each turn if the dwarf rolls a 6 roll again anything higher than a 4 (5,6) = a cave in kill dwarves in area fill with debris that takes 1 turn to remove buy weapons at the begining of a turn and get them at the end in a smelting place

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