by aybraus » Thu Oct 16, 2008 3:04 pm
FEEDBACK PLEASE
The factory is a place where anything with a mass can be smelted and turned into a creation. It's a hybrid of the mechanik from 2001 BW, the generic base in any RTS, and the onion from Pikmin.
The factory has a CP value of F, meaning that every player must have a factory in order for the game to be fair. It can be any size, but it must stay at ground level and cannot be moved.
The factory can produce anything, but in order to do so, it needs Astro-Binding Substance and parts.
ABS means "generic building stuffs," like wood, steel, or transistors, that can easily be modified to serve a different purpose. To gather ABS, have units move pieces over to the factory. Sort all the ABS bricks by type, and give all the bricks you've gathered to the player to the right. The player on your right then has around a minute to put the bricks of each type together into the closest approximation of a sphere possible. In the event that a particular piece is oddly shaped, the sculpting player may swap it in for a piece that would not fit inside the oddly shaped piece, were it to be hollow.
To gather parts, move them to the factory and declare them as parts. Parts are pieces that serve a specific purpose, like wheels, propellers, controls, etc. A piece may not be a part and material at the same time.
To build something, place a number of intelligent units on the factory platform and enter your turn's "end phase." Evaluate the CP value of your opponent's recently-built "ABS ball," and multiply it by two. This is the amount of ABS you can use. Then, check the number of units on the factory platform (slaves count as two). This is the amount of labor you have. Pick the lower value out of labor and ABS. This is the total CP value that all of your constructions for that turn are allowed to have.
Over the course of your opponents' turns, build like crazy using all the parts and ABS you've gathered. Your final creation can only have propulsion if you have propulsion parts, weapons if you have weapon parts, and a brain if you have brain parts (heads). Your creation's structure levels have to match those of your ABS. If you go over your CP limit, or don't finish building before your opponents' patience wears out, your factory produces nothing.
Certain items may have structure levels higher than their defense rating would indicate, such as gold or petroleum. The structure level is used when calculating their ABS worth.
Last edited by
aybraus on Tue Dec 16, 2008 6:12 pm, edited 1 time in total.