Medic Voting

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Vote

Poll ended at Fri Feb 06, 2009 8:20 pm

Choice 1
14
56%
Choice 2
11
44%
 
Total votes : 25

Postby MasterEcabob » Sun Jan 11, 2009 3:02 pm

That was directed to piltogg, who said that Choice 2 was the obvious one because it already had a card.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!
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Postby Pvt Expendable » Sun Jan 11, 2009 3:41 pm

Choice 1 is more simpler

But choice 2 has a sweet card that goes with it
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Postby silvadream » Sun Jan 11, 2009 4:12 pm

Well IV is going to put choice one on the choice two card.
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Postby Blitzen » Sun Jan 11, 2009 4:18 pm

silvadream wrote:Well IV is going to put choice one on the choice two card.

Actually, we said he <i>won't</i>, though I probably will, after my major school projects are all done.
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Postby IVhorseman » Sun Jan 11, 2009 7:47 pm

IVhorseman wrote:...I'd do it myself if I had anything other than MSpaint and GIMP (which I hate).


Uh-oh...
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Postby Bonn-o-Tron » Sun Jan 11, 2009 10:56 pm

Image

I got started, but I didn't want to bother with the text.
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Postby Blitzen » Sun Jan 11, 2009 11:06 pm

I'll seriously do it, but you'll have to wait a tad.
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Postby Bonn-o-Tron » Sun Jan 11, 2009 11:09 pm

That's cool. Just promise me you won't zoom in really close on anything.
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Postby Ross_Varn » Mon Jan 12, 2009 2:32 pm

Thanks Blitzen. I tried to do it, but i'm not that good with paint programs...
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Postby Blitzen » Mon Jan 12, 2009 5:29 pm

Before I begin, I must mention the unnamed medik card,


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EDIT: And the new one!


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Last edited by Blitzen on Mon Jan 12, 2009 5:54 pm, edited 1 time in total.
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Postby IVhorseman » Mon Jan 12, 2009 5:52 pm

They know about it, but they dislike the rules actually printed on it. I say just change "triagic hero" to function exactly like a heroic feat, and we're done here (maybe less armor too, but I'm leaving that up to you guys).
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Postby Dr. X » Mon Jan 12, 2009 6:00 pm

Choice one but with a few small adjustments. In my Brikwars I usually just make him the same as a minifig but with extra move, and he revives people by rolling a 5 or 6.
I think those stats only apply to non-Mexicans.
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Postby Ross_Varn » Mon Jan 12, 2009 6:01 pm

Cool! Thanks Blitzen. I'm using this in my next battle.
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Postby Rayhawk » Wed Jan 14, 2009 2:26 am

When I actually add the medik to the rules, my plan is to eliminate the part about having to run anywhere towards wounded soldiers - especially if there are dice rolls involved - because that did not turn out to be fun in any way. In fact, it was kind of the opposite of fun.

The medikal roll is going to be along the lines of a regular skill roll against a UR of 6. If you blow the roll, you can still save the minifig, but you have to amputate one limb or head for every point you miss the roll by. This has the nice side effect of making minifigs harder to revive too many times, because eventually they run out of limbs and then out of heads.

Lastly, the descriptive text on the first card about mediks being sadists is hilarious. I hope I was the one who wrote that originally.
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Postby MasterEcabob » Wed Jan 14, 2009 5:27 pm

That's actually a really great rule Rayhawk, that way the only way to not revive a minifig is by rolling a critical failure.

I think I might use that in one of my future battles now that I think about it . . .
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As if we care. More explosives!
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