Almighty Benny wrote:OK here's one that I just came up with, so obviously it's never been play-tested.
A new species of cute, fuzzy animal (called Glomps) have been discovered and local BrikWarriors have found a way to breed them for profit. It's time to eliminate the competition, if you know what I mean. Each team sets up a fortified "Glomp ranch" on opposite ends of the battlefield, and proceeds to try and kill all of their opponents' Glomps. (Glomps can be represented by any special piece that you just happen to have a lot of, because trust me, you will want a lot of them).
Ranged weapons of any kind are not allowed in this game, with one exception: The Glomp Gun. Each ranch may have one giant cannon capable of reaching mid-battlefield. This cannon does 2d6 damage and has a 2 inch splash radius. The one drawback is that the only ammo it accepts are Glomps!
Now you could use your own Glomps for the cannon, but it would be much easier to just go out and capture the herds of neutral Glomps wandering the battlefield. Respawns are on so that eventually, one player will be able to storm the other's ranch and kill all of their Glomps to win.
The best part about Glomps though is that they explode doing 2d6 to everything within a 1 inch radius as soon as they suffer damage. Because of this, it may not be wise to herd all your Glomps together. It's totally up to the player as to how they design their ranch, but Glomps need a food supply, a water supply, and wide open space. You can surround them with 30-foot walls if you want, as long as that wall at least has a gate. Also, Glomps need to be small enough for a minifig to carry, I wouldn't use anything larger than a 3x2 brick to represent them.
Anyway, the aspects of BrikWars that this battle type is emphasizing are:
Base design: You need to come up with a ranch that keeps your Glomps safe both from the enemy and from each other, without sealing them each in their own private reinforced titanium cages.
Resource Management: Using your Glomps as weapons gives you a huge advantage on the battlefield, but the more you use the easier it becomes for your opponent to win in the long run!
Seige Techniques: Like it or not (hopefully, as a BrikWarrior, you do) you're eventually going to have to mount a full scale invasion of the enemy ranch if you want to wipe his sorry ass Glomp-ranching business off the map.
Explosions: Because when you get right down to it, that's what BrikWars is all about!
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