I got this idea from an old star wars game
3+ space tugs or recovery space scooters per team
several pieces of space junk logically worth recovering i.e. parts to an orbital cannon
2+ starfighters per team (always have 40% more tugs than fighters) per team
an diverse space battlefield with bits of debris etc
optional: large space ship each
at the start of the game decide on a starting point each, the objective is to use the tugs to get all the space junk to your respective starting point destroying opponent tugs fighters etc everytime a ship or tugs destroyed next turn it respawns at its starting point.
ideas on how to improve?
"Time takes a cigarette, puts it in your mouth
You pull on your finger, then another finger, then your cigarette
The wall-to-wall is calling, it lingers, then you forget
Ohhh how how how, you're a rock n roll suicide"