Funny picture Ogel.
Your link shows how to do really
tiny stuff though: about 50ft to a stud. My intended scale, if I didn't make it clear, is more about 10 ft to a stud.
Secondly, my rules allow players familiar with the normal rules to play it nearly the same way; just smaller. Those rules are complex enough to darned near be a whole game in and of themselves.
Maybe I didn't interpret there rules properly, but I also got the idea that their rules require considerable more,like pips for instance.
A fighter made by my rules could be had for as few as three or four pieces, and I like it that way. Pips are entirely unnecessary unless you want rocket launchers.
Fourth, they did not allow for the fact that it's not only possible, but fairly easy to board an enemy ship. I did, by allowing minifig sized "sets" on the table, separate from battle until someone boards.
Did I miss anything? I don't think so... Oh wait.
It needs more ships and anyways we have several of these already, good effort though.
It's not *that* hard to make something up. They're calculated just like normal minifigs. You can add or subtract stuff as you see fit for faster or slower ships, stronger or weaker ones, etcetera.