Moderators: Rev. Sylvanus, warman45

jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."
As if we care. More explosives!
tahthing wrote:How complex will it be, will the rules include the people maning your ship or will it group the ship as a whole, will there be diffrent races that are suited to diffrent things, will there be background for the races which has affect on the game (EG: a Agian can't be on the same ship as a Bgain since they hate each other's guts ever since they started eating the other's babys).
I would'ent mind crafting out stats for a crew but I do mind the game takeing ages to play (EG: role for movement, role for movement again, role for back-up movement, roll for dodge, roll for reaction, roll for shild protection, roll for shild coverage, roll for.... every turn!).

Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
Warhead wrote:1D6 everything succeeds on a 4+ or fails on a less than 4+. The End. Can I go now?
Warhead wrote:1D6 everything succeeds on a 4+ or fails on a less than 4+. The End. Can I go now?
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
Elmagnifico wrote:Warhead wrote:1D6 everything succeeds on a 4+ or fails on a less than 4+. The End. Can I go now?
Or, you could just grab a shilling and throw it in the air. Still a 50-50 chance of success.
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