Which rule set does everyone use for this? 2001 or 2005 - and which is more common for forum battles?
Scythian Infantry Ideas thus far -
Standard Infantry (says exactly what it says on the tin - All scythians go through 10 years of standard military service - so how would these be statted appropriately).
Shock Infantry (same as above, just with short range specialisation, and the ability to get into combat faster)
Tactical Infantry (Armed with heavy weapon specialisation)
Heavy Infantry (Armed with Power armoured suits which give additional armour and mobility)
To go with this - ideas for weaponry
Scythian Laser Carbine -
Basically, how would I stat the rifle to have a lower use cost (say from rolling above a 3, to rolling above a 2 - if that makes sence) and slightly longer range (say 16 inches) as the standard rifle that EVERY scythian soldier has been trained to use for the past century - no extra firepower, just easier to use with a little more range.
Scythian Laser Pistol - Same as the Rifle - Use rating down to 2, Range upped to 9 inches.
Scythian P.A.V.L (Portable Anti Vehicle Laser) - Rather than explosive damage with a d10 - I'd like to have a weapon that effectively burns though its target (to blow through a tank, or seperate mechas from thier limbs) - say damage of d12, use rating of two, range of 16 and an inch radius flame effect (yeah, its gonna be an evil weapon, but it won't be appearing much in my forces, so a CP cost to match is giving me a headache)
Scythian Power Armour - (Link for idea - NOT MINE http://farm3.static.flickr.com/2601/421 ... 12c144.jpg ) I have no idea how to stat - but its close enough to what i envisioned, it uses infantry size weapons, and would have additional smoke/flashbang/chaff grenade launchers.
As for statting my vehicles (The Goliath and the armadillo - and a third mecha on the way) I have no idea so i could use some help, and given would be much appreciated from the rules monkeys!








