my spartan II rules

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Postby Dertyyy » Sat Jan 09, 2010 2:14 pm

EVERYBODY keeps complaining, so these are MY spartan stats:

move: 10"

armor:8+1d10

skill: 2d6+1

1 feat
2 actions per turn

that's about it
You are unique, just like everybody else.
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Postby Dertyyy » Sat Jan 09, 2010 2:18 pm

EVERYBODY keeps complaining, these are MY spartan II stats:

cost:about 30cp?
skill:2d6+2

armor:1d10+8

move:10"

1 stupendous supersoldier feat
2 actions per turn
You are unique, just like everybody else.
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Postby muffinman42 » Sat Jan 09, 2010 2:41 pm

Nah the stats should be;

cp: OVER 9000
skill: 1d6-5
armor: 1d6-5
move: 1d6 divided by 3.

[Insert crazy awesome abilitys here]
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Postby Natalya » Sat Jan 09, 2010 7:14 pm

:rule7:

This thread is now about France.


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Postby IVhorseman » Sat Jan 09, 2010 8:07 pm

France is lame, therefore the topic is Vetoed. Read the small text.
:rule7:

This thread is still about how Spartan117's Spartan II rules.
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Postby stubby » Sat Jan 09, 2010 9:38 pm

In honor of this thread, I just bought a bunch of mega bloks halo sets. (They have a new minifigs-only set in addition to the old one with three figures and a defense cannon.) I also grabbed a bunch of the lego green army men sets to pit against them.
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Postby MasterEcabob » Sun Jan 10, 2010 12:55 am

Don't you think that's a bit overkill? The GAM's lone rifle is parsecs out of those abominations league!

Hell, I bet the medik could alone could kill them all off, asinine stats and all.

After all, all they have to do is to assert their superiority, and then their braincases will explode from the knowledge that they are not the awesomeness that is LEGO.
Last edited by MasterEcabob on Sun Jan 10, 2010 1:02 am, edited 1 time in total.
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Postby spartan117 » Sun Jan 10, 2010 1:00 am

sigh*....ill just have to show you...

(please ignor the silly sound writing)

sorry for the pics my scanner wont work

Image

there SIX hunter shots (thats like some kind of death cannon in brikwars)

and as for the space marine thing i have a dark angles army and have played warhammer 40k... mc is better than one marine...sooooo


BURN IN HELL(lol)
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Postby IVhorseman » Sun Jan 10, 2010 2:54 am

Maybe they all rolled ones?

Basing stats for armor based off one scene in a comic book vs. the countless times I died playing these games through on legendary seems a bit... biased...
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Postby Massam » Sun Jan 10, 2010 2:59 am

Yeah..the books say hunters will pretty much disintegrate him with one shot. The comics are fail..sorry.
everyone> Image <massam
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Postby Magic Soap » Sun Jan 10, 2010 8:35 am

The comics are most likely a half-baked japanese cake book.
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Postby birdman » Sun Jan 10, 2010 12:27 pm

spartan117 wrote:dark angles


Dohoho.
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Postby OneEye589 » Sun Jan 10, 2010 12:34 pm

Hunter cannon would kill a minifig easily in one shot, correct? So let's say it's a 2d6 gun, which is very strong in Brikwars standards.

6x2d6=12d6

Using an average of 4 for those d6's, that makes it 48 damage.

Now we use the stats that I proposed with Master Chief having 6 Hit Points and a d10 averaging at a higher 5, and we get 54.

There, Master Chief survives.

Spartan
29CP
Hit Points (6)
Skill (1d10)
Move (8")
Armor (1d10+1d6)
Multidexterity
Mjolnir Power Armor (+1d6 Armor, +2 CP, -2 Move)
Hero Without Ego (+5 CP)

There. If anything, he's on the cheap side, but I think he's close enough.
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Postby spartan117 » Sun Jan 10, 2010 2:25 pm

thanks one eye i might try that :D

and halo uprising is a marvel book that is the story between halo 2 and 3


oh and btw i don't play warhammer anymore because it sucks and the story sucks. it all around stinks compared to......BRIKWARS :D
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Postby IVhorseman » Sun Jan 10, 2010 3:22 pm

but warhammer's shitty story is the best part!
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