Gun Kata?

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

Moderators: warman45, Rev. Sylvanus

Postby IVhorseman » Fri Apr 18, 2008 10:53 pm

Foggy wrote:I like the beany idea. Similiar to the Style points in Hollow Earth Expidition.
How would the player earn beany?
How many beanies would he start out with?


READ!

he says "equal to their skill roll". i'd actually drop this to just 1d6 at all times, but that's just me.
User avatar
IVhorseman
If she don't want the brick, she won't get the dick
 
Posts: 6306
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss

Postby Gorchek » Sat Apr 19, 2008 9:29 am

Would be good too. I just put a skill roll so you could have some fighters with greater skill, and for the occasional critical like in the "hall of mirror" scene.
User avatar
Gorchek
Officer
 
Posts: 130
Joined: Tue Dec 18, 2007 11:45 am
Location: Montreal, Quebec

Postby youaredoome0 » Sat Apr 19, 2008 10:11 am

Sort of like rogue combo points in WoW. Sounds good. Now all we need are stat cards...does anyone have a GIMP XCF statcard template?
TROLOLO
youaredoome0
Officer
 
Posts: 108
Joined: Sun Apr 13, 2008 10:50 am

Postby Dr. X » Sun Apr 20, 2008 5:32 pm

Foggy wrote:Two Words: MACHINE PISTOLS.
Thats it. Thats all they are.


Or pistols modified with hair triggers (extremely sensetive triggers that "fire from the touch of a hair"), so he can fire extremely rapidly if he has good fingers. High-rate-of-fire machine pistols like the Beretta 93r have been tried before, and are only good for getting rid of alot of ammo fast with very high recoil.
User avatar
Dr. X
Galidor
 
Posts: 1068
Joined: Mon Jan 28, 2008 2:22 pm
Location: Ventura, CA

Postby Foggy » Sun Apr 20, 2008 6:38 pm

Dr. X wrote:
Foggy wrote:Two Words: MACHINE PISTOLS.
Thats it. Thats all they are.


Or pistols modified with hair triggers (extremely sensetive triggers that "fire from the touch of a hair"), so he can fire extremely rapidly if he has good fingers. High-rate-of-fire machine pistols like the Beretta 93r have been tried before, and are only good for getting rid of alot of ammo fast with very high recoil.

...too complicated. Saying Machine Pistol is quicker and gets the point across.
"We're not here for story time people, lets talk about all the sexy violence!"
-Yahtzee
TROLOLO
Foggy
Officer
 
Posts: 149
Joined: Tue Jan 15, 2008 2:36 pm
Location: Directly behind you.

Postby Dr. X » Mon Apr 21, 2008 11:04 pm

Foggy wrote:
Dr. X wrote:
Foggy wrote:Two Words: MACHINE PISTOLS.
Thats it. Thats all they are.


Or pistols modified with hair triggers (extremely sensetive triggers that "fire from the touch of a hair"), so he can fire extremely rapidly if he has good fingers. High-rate-of-fire machine pistols like the Beretta 93r have been tried before, and are only good for getting rid of alot of ammo fast with very high recoil.

...too complicated. Saying Machine Pistol is quicker and gets the point across.


No. Pleh.
User avatar
Dr. X
Galidor
 
Posts: 1068
Joined: Mon Jan 28, 2008 2:22 pm
Location: Ventura, CA

Postby Atomsk » Tue Apr 22, 2008 10:57 am

youaredoome0 wrote:Sort of like rogue combo points in WoW. Sounds good. Now all we need are stat cards...does anyone have a GIMP XCF statcard template?


I love it how every game ever can be related to WoW.
User avatar
Atomsk
Cannon Fodder
 
Posts: 353
Joined: Wed Feb 20, 2008 12:30 pm

Postby Tzan » Tue Apr 22, 2008 11:35 am

Like how in Pong the paddle is a prot spec warrior deflecting all those ball related attacks. If too many get past him and hit the squishy mages the party loses.
User avatar
Tzan
Pooplord
 
Posts: 4793
Joined: Sun Dec 30, 2007 4:41 pm
Location: Boston

Postby Atomsk » Tue Apr 22, 2008 11:44 am

Or how that one hallway in Naxx with the slimes was basically ripped straight from Frogger.
User avatar
Atomsk
Cannon Fodder
 
Posts: 353
Joined: Wed Feb 20, 2008 12:30 pm

Previous

Return to Bonus Material

Who is online

Users browsing this forum: No registered users and 2 guests