Moderators: Rev. Sylvanus, warman45
IX_Legion Wrote:
(and, on second thought, unless it's fast and wildly evading or has massive ECM you can probably ignore the second roll-there's not much for a tank to do to avoid a missile).

Warhead wrote:my head burns with War.

IVhorseman wrote:So the way I see it, locking missiles should simply allow for a minifig to roll skill before he makes the shot, and then decide whether or not he actually wants to fire. It still takes an action, but doesn't deal damage or cost a rocket.
stubby wrote:You were inb4beluga.
IVhorseman wrote:So the way I see it, locking missiles should simply allow for a minifig to roll skill before he makes the shot, and then decide whether or not he actually wants to fire. It still takes an action, but doesn't deal damage or cost a rocket. And that's it!
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