Bragallot wrote:because you could hardly ever field something like that and still have a proper army to oppose it (and you'd need a freakin' big battlefield), or just have a battle where the AC is alone and stomps everything else.
Colette wrote:Briktopia is about to become another major brikverse superpower...
alphafalcon541 wrote:can't be that hard to make
Bragallot wrote:Personally I don't get this whole 'I need to build this so my faction can be the uber strongest' [...]
The reason I'd never build an AC [...] is because you could hardly ever field something like that and still have a proper army to oppose it (and you'd need a freakin' big battlefield)[...]
Colette wrote:... the $20 instructions (do you have them Apollyon by the way?) but gathering the pieces would be a monumental effort of time and bricklink-scouring
Quantumsurfer wrote:I couldn't invest that much time and effort into something just to see it ruined for a moment's amusement.
Hm, and what about medieval/fantasy superpowers...?![]()

piltogg wrote:Talk of raving penis hordes frighten space-sailors everywhere, causing entire civilizations to become peaceful and friendly.
Bragallot wrote:The superpowers to me are the factions who have so much influence and reputation, they're very prominent. I'd consider the Assyrian Empire and Brittanian League superpowers because of their many appearances and how they're spread throughout the Brikverse (read: everyone's collections).
piltogg wrote:Talk of raving penis hordes frighten space-sailors everywhere, causing entire civilizations to become peaceful and friendly.
Apollyon wrote: In order to be considered as superpower a faction must have at least two of the following:
6. a SHIP
7. an Armored Core
8. a SHDT
9. a humongous amount of minifigs and/or vehicles
Tzan wrote:SHDT = Super Heavy Death Tank
I think.
Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.


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